Madscientist Posted December 11, 2017 Posted December 11, 2017 https://imgur.com/a/AM54F I use a rope to climp down at the rock in Pearlwood Bluff. According to the text, Hiravias falls and Kana catches him. When I am in the cave, Eder is injured, not Kana.
0 Aurelio Posted December 12, 2017 Posted December 12, 2017 (edited) It's not a translation issue. Text: data\localized\de\text\conversations\08_wilderness\08_si_enter_cave.stringtable data\localized\en\text\conversations\08_wilderness\08_si_enter_cave.stringtable Script: PillarsOfEternity_Data\data\conversations\08_wilderness\08_si_enter_cave.conversation <FlowChartNode xsi:type="TalkNode"> <NodeID>9</NodeID> <Comments /> <PackageID>1</PackageID> <ContainerNodeID>-1</ContainerNodeID> <Links> <FlowChartLink xsi:type="DialogueLink"> <FromNodeID>9</FromNodeID> <ToNodeID>17</ToNodeID> <PointsToGhost>false</PointsToGhost> <ClassExtender> <ExtendedProperties /> </ClassExtender> <RandomWeight>1</RandomWeight> <PlayQuestionNodeVO>true</PlayQuestionNodeVO> <QuestionNodeTextDisplay>ShowOnce</QuestionNodeTextDisplay> </FlowChartLink> </Links> <ClassExtender> <ExtendedProperties /> </ClassExtender> <Conditionals> <Operator>And</Operator> <Components> <ExpressionComponent xsi:type="ConditionalCall"> <Data> <FullName>Boolean IsPartySkillValueCount(SkillType, Operator, Int32, Operator, Int32)</FullName> <Parameters> <string>Athletics</string> <string>LessThan</string> <string>3</string> <string>GreaterThanOrEqualTo</string> <string>2</string> </Parameters> </Data> <Not>false</Not> <Operator>And</Operator> </ExpressionComponent> <ExpressionComponent xsi:type="ConditionalCall"> <Data> <FullName>Boolean IsPartySkillValueCount(SkillType, Operator, Int32, Operator, Int32)</FullName> <Parameters> <string>Athletics</string> <string>GreaterThanOrEqualTo</string> <string>3</string> <string>GreaterThanOrEqualTo</string> <string>1</string> </Parameters> </Data> <Not>false</Not> <Operator>And</Operator> </ExpressionComponent> </Components> </Conditionals> <ScriptCall> <Data> <FullName>Void ApplyAfflictionToBestPartyMember(String, SkillType)</FullName> <Parameters> <string>Wrenched Shoulder</string> <string>Athletics</string> </Parameters> </Data> </ScriptCall> Not sure what ApplyAfflictionToBestPartyMember does, Maybe it adds the Affliction to the party member with the highest Athletics skill? So not sure if thats also the same party member which is specified by [skillCheck 1]. Text reads: id 9: The wind picks up and knocks [skillCheck 0] into the wall. [skillCheck 0] loses hold of the rope and begins to plummet.</DefaultText> id 17: Without hesitation, [skillCheck 1] reaches out and grabs [skillCheck 0]. The weight wrenches [skillCheck 1]'s shoulder but saves [skillCheck 0] from certain death. Edited December 12, 2017 by Aurelio
0 Madscientist Posted December 12, 2017 Author Posted December 12, 2017 Eder has the highest Athletics in my party (10). Both Hiravias and Kana have zero athletics.
Question
Madscientist
https://imgur.com/a/AM54F
I use a rope to climp down at the rock in Pearlwood Bluff.
According to the text, Hiravias falls and Kana catches him.
When I am in the cave, Eder is injured, not Kana.
2 answers to this question
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