TygerxEyes Posted November 30, 2017 Share Posted November 30, 2017 (edited) At present, I have set-off on a few island adventures after doing the meet-and-greet on the island with natives and have gotten crushed in every single battle regardless of these setting changes - Path of Damned (Leveling), Veteran (Leveling), and Classic (Non-Leveling). I have played a ton of PoE and own everything including expansions with 100s of hours of game time logged (including Classic, Veteran, and Path of Damned in PoE) without these difficulties and I am well versed in variety of gaming styles. In general, I play straight wizards... and these game is no exception. Obviously, I found differences in difficulty to parallel PoE including greater numbers and more powerful monsters and so I down-stepped the game working backwards from the PoD(L) to V(L) to Classic (Non-Leveling). What seems very different on my system is the following (compared to PoE): Combat & Movement are ultra-fast. Despite starting as a single class (L6) with parallel companions as provided, I find our attacks appear to be the equivalent of five slow-moving ants fighting say hyperactive starving rat(s) on speed. I have the ability to record screen play and would be happy to upload. Suggestions? In the meantime, I will uninstall and reinstall running with classic (non-leveling from the beginning). SIDE QUESTION: Is it just beta limiting us to 5 characters? Will main game allow standard 6-person parties? Edited November 30, 2017 by TygerxEyes `Tyger~ Of course, in the zany world of Pets in Pillars, what I would not likely do is... stuff one pet (much less all of them) in the airless hole of my stash... squished in between armor, blades, potions, and food (lol) - with one of two likely results: "Ew, Steve the Spider got squished between the +2 Shield and +3 Barbed Plate! " or " DARN IT! FIDO! Did you eat all the jerky AGAIN! It's dog-bone soup, tonight! " Link to comment Share on other sites More sharing options...
AndreaColombo Posted November 30, 2017 Share Posted November 30, 2017 5 people is the party size for Deadfire. 1 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
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