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Suggestion for grimoires


CENIC

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I wish the spells in my currently selected grimoire showed up in my spell tabs rather than being under a separate grimoire tab.

 

EDIT: it looks like I found a bug, because the grimoire spells seem to be working properly on a new save!

Edited by CENIC

Aloth massages his temples, shaking his head.

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The problem is :

 

If you can edit a grimoire. Priest are buried. Devs have withdrawn one school for priest (less spells).

 

If you can learn spells, it is the reversed situation of D&D but in worse : Priest are with few spells without possibility to increase their situation. Wizard can learn all spells of the game.

 

Imbalanced at possible.

 

So, I think, grimoire should be more intuitive, and I think devs could be add ONE point each level, -exclusive- to active abilities for spellcasters, inevitably to spend on the actual highter level of spell.

Edited by theBalthazar
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