Narcolypse204 Posted November 19, 2017 Posted November 19, 2017 Forget the exact name of the enemy but outside poko kahara ruins there are 3 sand wisp/devils. I knocked one prone and it was untargetable and I was stuck in combat, I had to reload.
0 Cdiaz Posted November 19, 2017 Posted November 19, 2017 Hey Narcoplyse! The issue we are currently having is when the ability Mule Kick is used on either the Wurms or the Blights, it is putting the enemies in an untargettable state. Does this sound like what you were experiencing? -Caleb 1 I like big bugs and I cannot lie...
0 AndreaColombo Posted November 19, 2017 Posted November 19, 2017 It sounds like something I experienced more than once today, for sure. I had it with Xaurips too. 1 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
0 Cdiaz Posted November 20, 2017 Posted November 20, 2017 It sounds like something I experienced more than once today, for sure. I had it with Xaurips too. Xaurips, really? Did you use an ability and they were untargettable, or did the scene load and enemy NPCs were untargettable/not moving? We were having an issue similar to that with Encounters 1 I like big bugs and I cannot lie...
0 AndreaColombo Posted November 20, 2017 Posted November 20, 2017 Hey Cdiaz, it played out very much like the Mule Kick issue that makes creatures untargettable. I sure used Mule Kick against them, but that wasn't the only ability I used so I can't say for sure it was the root cause of the issue. I say, let's wait for a Mule Kick fix to be rolled out and see if I still run into this "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
0 Cdiaz Posted November 21, 2017 Posted November 21, 2017 Ok, sounds good. I'll still get a bug in for it since we currently only have Wurms and Blights tagged as problematic. Thanks a ton! Super helpful 1 I like big bugs and I cannot lie...
0 Madscientist Posted November 21, 2017 Posted November 21, 2017 (edited) https://imgur.com/a/6eMVj I entered the poko harara beach end went east to fight the drakes and delemgans. 2 drakes are untargetable, so I am stuck in combat. It might be because of mule kick. There is another problem. The portraits did not turn red when I took damage. My mainchar is knocked out but the portrait is not red. The rogue has only 85/105HP by the way. EDIT: When I was stuck in combat, I entered the menu and selected quit game. After some time the was a windows message that the game does not react and it asked me to end the program. Edited November 21, 2017 by Madscientist
0 zealotstim Posted November 22, 2017 Posted November 22, 2017 This happened to me with 2 desert wurms. They are not targetable, and I can't leave combat. These are in south central poko kohara. I also have mule kick, so maybe that did it.
0 Madscientist Posted November 22, 2017 Posted November 22, 2017 I can confirm that using mule kick against sand blight will result in being stuck in combat. I tried to beat them several times and it always happens. Looks like I have to deactivat AI for the fighter because I connot unselect class behaviour.
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Narcolypse204
Forget the exact name of the enemy but outside poko kahara ruins there are 3 sand wisp/devils. I knocked one prone and it was untargetable and I was stuck in combat, I had to reload.
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