November 16, 20178 yr I got one. Reproduce-able: Yes How: Open a chest and 3 item dialogs, press alt+f4, press esc while poe cleans up. Attached: 2 crashdumpfolder. exit_crash.zip Edited November 16, 20178 yr by Xaratas More modding for PoE II | How to Work with Stringtables
November 16, 20178 yr Isn't alt F4 the method to force shut down a window?...... I guess you found out that trolling newbs with it will still work....
November 16, 20178 yr Author Alt + F4 is the general hotkey for „exit program“ but it should not end in an access violation while doing that. More modding for PoE II | How to Work with Stringtables
November 16, 20178 yr I see, didn't catch that part. Also can't open a zip file on mobile as computer is in for repairs until the 22nd.
November 16, 20178 yr Thanks Xaratas! I've entered your crash info into our databases for our "Top Men" to take a look at. You the best, -Caleb I like big bugs and I cannot lie...
November 18, 20178 yr Author No crash, only a „application hang“ What happend before: I got wiped by a group of Xaurips, clicked quit on the you have died sceen and the game transitioned to the main menu. At least thats what the log says. It did not arrive there, the screen stayed black and windows came helpfully with the „not responding“ dialog. So here is the Windows stuff and the log. QuellePillarsOfEternity2.exeZusammenfassungBeendet und geschlossen.Datum18.11.2017 19:48StatusDer Bericht wurde gesendet.BeschreibungAufgrund eines Problems kann dieses Programm nicht mehr mit Windows kommunizieren.Pfad der fehlerhaften Anwendung: E:\GOG Games\Pillars of Eternity II Deadfire\PillarsOfEternity2.exeProblemsignaturProblemereignisame: AppHangB1Anwendungsname: PillarsOfEternity2.exeAnwendungsversion: 5.6.3.54493Anwendungszeitstempel: 59aed1bfAbsturzsignatur: 142bAbsturztyp: 134217728Betriebsystemversion: 10.0.16299.2.0.0.256.48Gebietsschema-ID: 1031Zusätzliche Absturzsignatur 1: 142bc55b4ed9a1a1b80139849f02f62fZusätzliche Absturzsignatur 2: d547Zusätzliche Absturzsignatur 3: d5475e1db715c36db94525c1a95b51a4Zusätzliche Absturzsignatur 4: 142bZusätzliche Absturzsignatur 5: 142bc55b4ed9a1a1b80139849f02f62fZusätzliche Absturzsignatur 6: d547Zusätzliche Absturzsignatur 7: d5475e1db715c36db94525c1a95b51a4Weitere Informationen über das ProblemBucket-ID: eb255dfb7a2460b8165151b72cf0e3dc (129609084838) Version=1EventType=AppHangB1EventTime=131555045348847844ReportType=3Consent=1UploadTime=131555045572415928ReportStatus=268435456ReportIdentifier=ec6bf44d-5e0d-44bf-87ee-0f10382ac41bIntegratorReportIdentifier=ce7489bf-a060-4ed2-b791-d7d05b75f628Wow64Host=34404NsAppName=PillarsOfEternity2.exeAppSessionGuid=00001a7c-0002-0017-826d-249b8160d301TargetAppId=W:0006cd5a0b1a2a317f2de8b614759e6514be00000904!000092f67b2b560ced2abda817147b85cb3858a51889!PillarsOfEternity2.exeTargetAppVer=2017//09//05:16:33:03!0!PillarsOfEternity2.exeBootId=4294967295TargetAsId=1258UserImpactVector=269488400Response.BucketId=eb255dfb7a2460b8165151b72cf0e3dcResponse.BucketTable=5Response.LegacyBucketId=129609084838Response.type=4Sig[0].Name=AnwendungsnameSig[0].Value=PillarsOfEternity2.exeSig[1].Name=AnwendungsversionSig[1].Value=5.6.3.54493Sig[2].Name=AnwendungszeitstempelSig[2].Value=59aed1bfSig[3].Name=AbsturzsignaturSig[3].Value=142bSig[4].Name=AbsturztypSig[4].Value=134217728DynamicSig[1].Name=BetriebsystemversionDynamicSig[1].Value=10.0.16299.2.0.0.256.48DynamicSig[2].Name=Gebietsschema-IDDynamicSig[2].Value=1031DynamicSig[22].Name=Zusätzliche 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und geschlossen.ConsentKey=AppHangXProcB1AppName=PillarsOfEternity2.exeAppPath=E:\GOG Games\Pillars of Eternity II Deadfire\PillarsOfEternity2.exeReportDescription=Aufgrund eines Problems kann dieses Programm nicht mehr mit Windows kommunizieren.NsPartner=windowsNsGroup=windows8ApplicationIdentity=3C6BD18C20A07194DAAA9537E36E3838MetadataHash=601177257 output_log.zip Edited November 18, 20178 yr by Xaratas More modding for PoE II | How to Work with Stringtables
November 18, 20178 yr I have created a new game, spend some time in character creation, spend some time while leveling the char up, then I opened the menu and chose quit game. A long time happened nothing, then a windows message appeared telling me that the program does not react and asks me to end the programm. This is the first time it happened. I did just create a char to post the build. I play so slow that will never be able to play with all the chars I can imagine.
November 19, 20178 yr Game crashes reproduceable at at fight: 2017-11-19_155024.zip 2017-11-19_161050.zip
November 20, 20178 yr I got no crashes at all. Only two things bothering me at current state: First time you enter Poko Kohara Ruins - massive frame drop for 10 seconds or so, then stabilizes. After playing around an hour when you exit the game it never exits correctly, always hangs up, so you have to shut down it through task manager. (waiting for response) Done this with Moon Godlike Wizard Perebor steam
November 29, 20178 yr Author Not a hard crash but graphics just stopped to be redrawn. After alt + tab nothing returned The log was spammed with: d3d11: failed to create staging 2D texture w=64 h=64 d3dfmt=2 [887a0005]d3d11: failed to create staging 2D texture w=64 h=64 d3dfmt=2 [887a0005]d3d11: failed to create staging 2D texture w=64 h=64 d3dfmt=2 [887a0005]d3d11: failed to create staging 2D texture w=106 h=165 d3dfmt=65 [887a0005]d3d11: failed to create staging 2D texture w=64 h=64 d3dfmt=2 [887a0005]d3d11: failed to create staging 2D texture w=64 h=64 d3dfmt=2 [887a0005]d3d11: failed to create staging 2D texture w=64 h=64 d3dfmt=2 [887a0005]d3d11: failed to create staging 2D texture w=106 h=165 d3dfmt=65 [887a0005] and a while after that with: d3d11: attempt to lock null bufferd3d11: attempt to lock null bufferd3d11: attempt to lock null bufferd3d11: attempt to lock null buffer ~117k lines in less than 2 minutes. Maybe necessary to rebuild that problem: I have enabled the nav mesh, no fog and the layer toggle, (the one which draws some green rectangles at weird posisitions). And followed the torch guy in the city for 2 full rounds. Disturbing the first round a few times with waits. output_log.zip More modding for PoE II | How to Work with Stringtables
November 29, 20178 yr Author Speaking of the Crashthread, now i got one. Game restarted, none of the debug toggles active, party and i were doing nothing. Waited a few minutes (was afk). Before I went the torches were unlit, after i came back the screen was frozen with the torches lit up. Its possible that changing the physx setting from cpu to gpu midgame has some role in it. 2017-11-29_224112.zip More modding for PoE II | How to Work with Stringtables
January 15, 20188 yr I attempt to post about a crash, your forum crashes & the post is unsuccessful. That's just sad for 2018. Maybe it's time to get a Proboards account because these forums are horrible for this day & age.
January 16, 20188 yr I attempt to post about a crash, your forum crashes & the post is unsuccessful. That's just sad for 2018.Maybe it's time to get a Proboards account because these forums are horrible for this day & age. I don't know about your crash, but new users need to have their first few posts approved by moderators I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man