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I created a new character with the beta and I found if I try to select a dialogue option that is supposed to be available to characters from the Deadfire Archipelago, I instead get the Requirement Not Met tag.

 

I have the following screenshots showing the bug in action, along with a screenshot showing the character is from the Deadfire:

 

https://i.imgur.com/KkMGM7m.png

https://i.imgur.com/OwM1Uic.png

https://i.imgur.com/7GAzxKC.png

 

I have a save file attached set at the beginning of the beta.  The easiest way to replicate this bug is to talk to Himuihi off to the northeast of the docks.  After her introductory conversation, the very first set of dialogue options will have one for the Deadfire background that this character should be able to choose, but can't. 

 

EDIT:  Saved game now attached as a zipped file. 

Ran (Tikawara) (a6accaf9-013e-4a65-a832-3df0932a8ee7) (754589060).zip

Edited by Zap Gun For Hire

Having this exact problem; made a new character and tested again, still same problem.

Having the same issue

  • Author

Looks like there was a game update tonight.  The two places where this said Deadfire Archipelago background now say Island Aumaua, which I presume works as intended (haven't checked it yet).

  • Author

Turns out I was wrong about the beta updating (I checked the version numbers).

 

What IS happening is fairly interesting, though.  For the two instances I mentioned in the OP, if the main character has the Deadfire background, a Requirement Not Met for Deadfire Archipelago occurs.

 

If ANY OTHER background is chosen, however, the game says that an Island Aumaua background is needed, which is... Strange. And makes me wonder if it is related to the bug mentioned in this thread:  https://forums.obsidian.net/topic/94397-island-aumaua-pc-conversation-options/

 

Curious, I did start an Island Aumaua character and I was not able to met the requirements in the conversations I mentioned above, so that's not it either.

Turns out I was wrong about the beta updating (I checked the version numbers).

 

What IS happening is fairly interesting, though.  For the two instances I mentioned in the OP, if the main character has the Deadfire background, a Requirement Not Met for Deadfire Archipelago occurs.

 

If ANY OTHER background is chosen, however, the game says that an Island Aumaua background is needed, which is... Strange. And makes me wonder if it is related to the bug mentioned in this thread:  https://forums.obsidian.net/topic/94397-island-aumaua-pc-conversation-options/

 

Curious, I did start an Island Aumaua character and I was not able to met the requirements in the conversations I mentioned above, so that's not it either.

Maybe you need an Island Aumaua *from* the Deadfire Archipelago?

  • Author

 

Turns out I was wrong about the beta updating (I checked the version numbers).

 

What IS happening is fairly interesting, though.  For the two instances I mentioned in the OP, if the main character has the Deadfire background, a Requirement Not Met for Deadfire Archipelago occurs.

 

If ANY OTHER background is chosen, however, the game says that an Island Aumaua background is needed, which is... Strange. And makes me wonder if it is related to the bug mentioned in this thread:  https://forums.obsidian.net/topic/94397-island-aumaua-pc-conversation-options/

 

Curious, I did start an Island Aumaua character and I was not able to met the requirements in the conversations I mentioned above, so that's not it either.

Maybe you need an Island Aumaua *from* the Deadfire Archipelago?

 

 

I'll check that out in a couple of hours when I get back to my wintel box.  

 

I did confirm while doing a quick speedrun last night that sometimes the Deadfire Archipelago background will process and sometimes it won't, as noted in this thread: https://forums.obsidian.net/topic/94396-stat-checks-ghost-heart-and-broodmother/?hl=deadfire

 

That is, it wasn't random for a specific check (it'll either always fail or always succeed), but I was able to get a successful Deadfire check on occasion when talking to people.

 

From what I recall, nearly every time the Deadfire background successfully proced it was in an automatic skill check situation as opposed to a dialogue choice option, but I didn't do a rigorous test since it was late at night, so I could be misremembering.

 

Something screwy going on though.  Tempted to look at the xmls to see if I can suss anything out.

  • Author

 

Turns out I was wrong about the beta updating (I checked the version numbers).

 

What IS happening is fairly interesting, though.  For the two instances I mentioned in the OP, if the main character has the Deadfire background, a Requirement Not Met for Deadfire Archipelago occurs.

 

If ANY OTHER background is chosen, however, the game says that an Island Aumaua background is needed, which is... Strange. And makes me wonder if it is related to the bug mentioned in this thread:  https://forums.obsidian.net/topic/94397-island-aumaua-pc-conversation-options/

 

Curious, I did start an Island Aumaua character and I was not able to met the requirements in the conversations I mentioned above, so that's not it either.

Maybe you need an Island Aumaua *from* the Deadfire Archipelago?

 

 

Just did a quick check and it looks like if one is BOTH from the Deadfire AND an Island Aumaua, then at least some of those Deadfire options will indeed be available.  Don't know if that's as intended or not.

 

 

Turns out I was wrong about the beta updating (I checked the version numbers).

 

What IS happening is fairly interesting, though.  For the two instances I mentioned in the OP, if the main character has the Deadfire background, a Requirement Not Met for Deadfire Archipelago occurs.

 

If ANY OTHER background is chosen, however, the game says that an Island Aumaua background is needed, which is... Strange. And makes me wonder if it is related to the bug mentioned in this thread:  https://forums.obsidian.net/topic/94397-island-aumaua-pc-conversation-options/

 

Curious, I did start an Island Aumaua character and I was not able to met the requirements in the conversations I mentioned above, so that's not it either.

Maybe you need an Island Aumaua *from* the Deadfire Archipelago?

 

 

Just did a quick check and it looks like if one is BOTH from the Deadfire AND an Island Aumaua, then at least some of those Deadfire options will indeed be available.  Don't know if that's as intended or not.

 

I also just made a new character and checked this out. With a character that is both Island Amaua *and* has the Deadfire background, all those dialogue options that I could remember and go back to with this new character were available.

 

I'm *hoping* this is as intended; it would mean the special dialogue choices are more advanced in this game and occasionally require *two* special tags simultaneously to activate.

Hey everyone,

 

Thanks for looking into this. This dialogue option requires both Island Aumaua and the Deadfire Archipelago background. In the beta, we do not currently have support for displaying multiple qualifiers in dialogue options. We have implemented this in internal builds and if all goes well, we could possibly see it in a future beta build. Thanks again for the info, everyone!

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