Madscientist Posted November 15, 2017 Posted November 15, 2017 https://imgur.com/a/D6XHF The description says " -120% armor recovery penalty" minus 100% would mean the armor penalty is removed completely and more than 100% that with armor they attack faster than a naked char. Is the penalty lowered by 20% or is the text correct and I understand it the wrong way?
0 aartz Posted November 15, 2017 Posted November 15, 2017 Heya Madscientist! There's a bug in our database about the description being incorrect; "-120% armor recovery penalty" would be crazy! It's supposed to lower the penalty by 20%, so you're understanding it exactly right =) I try my very best.
0 AndreaColombo Posted November 19, 2017 Posted November 19, 2017 aartz, my apologies for the necro but something to consider: I understand the penalty to recovery time from wearing armor has been made significantly steeper in Deadfire. Going by memory, in PoE Brigandine and Plate Armor gave a 50% penalty; in Deadfire it's 100%. Shouldn't "Armor Grace" be rebalanced around this? 20% was a much bigger deal in PoE than it is in Deadfire; for the tier you get Armored Grace from 20% is rather unimpressive. 1 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
0 Xaratas Posted November 19, 2017 Posted November 19, 2017 (edited) Only 120%? Madscientist, you need to drink some Mead! Edited November 19, 2017 by Xaratas 1 More modding for PoE II | How to Work with Stringtables
0 aartz Posted November 19, 2017 Posted November 19, 2017 aartz, my apologies for the necro but something to consider: I understand the penalty to recovery time from wearing armor has been made significantly steeper in Deadfire. Going by memory, in PoE Brigandine and Plate Armor gave a 50% penalty; in Deadfire it's 100%. Shouldn't "Armor Grace" be rebalanced around this? 20% was a much bigger deal in PoE than it is in Deadfire; for the tier you get Armored Grace from 20% is rather unimpressive. Don't apologize, necros can be good! Keeping the discussion going (especially during a beta) is great =) Also I see your point. I'll add an issue to our database suggesting another look at Armored Grace. Also also some Mead sounds pretty good right now... I could really use -1100% recovery time to help respond to all these threads 1 I try my very best.
0 Boeroer Posted November 20, 2017 Posted November 20, 2017 Although when I drink Mead it doesn't reduce the recovery by 1100%. I mean in Deadfire. In real life my self-perceived recovery is inmead -1100%. 2 Deadfire Community Patch: Nexus Mods
Question
Madscientist
https://imgur.com/a/D6XHF
The description says " -120% armor recovery penalty"
minus 100% would mean the armor penalty is removed completely and more than 100% that with armor they attack faster than a naked char.
Is the penalty lowered by 20% or is the text correct and I understand it the wrong way?
5 answers to this question
Recommended Posts