Katarack21 3,118 Posted October 22, 2017 Share Posted October 22, 2017 From what I understand, resting in Deadfire is set to be somewhere between PoE 1 and Tyranny in it's limited nature. Quote Link to post Share on other sites
Sedrefilos 2,092 Posted October 22, 2017 Share Posted October 22, 2017 From what I understand, resting in Deadfire is set to be somewhere between PoE 1 and Tyranny in it's limited nature. iI can't remember how it was in Tyranny. btw, has anyone checked the resting system in Pathfinder: Kingmaker? Looks fun, although a bit elaborate. Quote Link to post Share on other sites
PangaeaACDC 216 Posted October 23, 2017 Share Posted October 23, 2017 Pommel STIRKE looks like fun PS: Be gentle with Kramer, I mean Cosmo. I saw the UI of the Character screen are quite spaced out and looks simplified to me. They actually has to add the Injury beside the portraits to make it not so obvious. I personally like the portraits to stick closer to each other just like first PoE. The GUI in first PoE looks perfect to me. I hope there can be a classic UI options for Deadfire. Think I agree with this tbh. Also because I like to have the 'combat' text to the right expanded a bit, so I can see what's going on during combat. But I don't want it to overlap the main UI, or be too narrow. It's still pretty early though, and I'm sure there will be loads and loads of changes still, both to UI, mechanics and balance. 1 Quote Link to post Share on other sites
Balzeron 4 Posted November 1, 2017 Share Posted November 1, 2017 I. NEED. THAT. SPACEPIG. I don't care how much it costs. Quote Link to post Share on other sites
PangaeaACDC 216 Posted November 2, 2017 Share Posted November 2, 2017 Congratulations Obsidian, you just made 1 million dollars Or 10. Whatever you write on the bill. 1 Quote Link to post Share on other sites
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