Sedrefilos Posted October 22, 2017 Posted October 22, 2017 From what I understand, resting in Deadfire is set to be somewhere between PoE 1 and Tyranny in it's limited nature. iI can't remember how it was in Tyranny. btw, has anyone checked the resting system in Pathfinder: Kingmaker? Looks fun, although a bit elaborate.
PangaeaACDC Posted October 23, 2017 Posted October 23, 2017 Pommel STIRKE looks like fun PS: Be gentle with Kramer, I mean Cosmo. I saw the UI of the Character screen are quite spaced out and looks simplified to me. They actually has to add the Injury beside the portraits to make it not so obvious. I personally like the portraits to stick closer to each other just like first PoE. The GUI in first PoE looks perfect to me. I hope there can be a classic UI options for Deadfire. Think I agree with this tbh. Also because I like to have the 'combat' text to the right expanded a bit, so I can see what's going on during combat. But I don't want it to overlap the main UI, or be too narrow. It's still pretty early though, and I'm sure there will be loads and loads of changes still, both to UI, mechanics and balance. 1
Balzeron Posted November 1, 2017 Posted November 1, 2017 I. NEED. THAT. SPACEPIG. I don't care how much it costs.
PangaeaACDC Posted November 2, 2017 Posted November 2, 2017 Congratulations Obsidian, you just made 1 million dollars Or 10. Whatever you write on the bill. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now