Falk Schütze Posted August 15, 2017 Posted August 15, 2017 Hello all, Id like to ask how character import is done in Deadfire using a Pillars of Eternity 1 savegame. Specifically, I want to know if I can change the race, class and other character stats. Deadfire starts with being reverted to first level. It would make sense to allow the character to switch class in order to try out the changes from Pillars of Eternity 1 towards Deadfire. From Fig Update 9 ... Berath's Blessings is a new feature for Deadfire that gives players special bonuses when they start a new game, based on achievements that have been completed in previous gameplay. Berath (= goddess? of DEATH) plays a large role in the story of Pillars of Eternity II: Deadfire that we don't want to reveal quite yet, but she will aid you AT THE START OF YOUR ADVENTURE with her blessings. These can be used as a helping hand to defeat that next difficulty level, to provide additional challenges, and to increase the reward for chasing down and completing achievements. Each completed achievement gives the player points to spend on blessings when they start up a new game. Players will be able to spend these points on a wide variety of unlocks. Some players may simply want a more powerful starting character - better starting gear or more attribute points. Other players may choose to more quickly advance through a part of the game that they don’t really want to repeat - bonus faction reputation, or starting the game with extra copper coins. Players will even have the option to start the game with some of their favorite things acquired during a previous journey – starting with a favorite companion or Soulbound weapon from an earlier playthrough. There will even be unlocks that make the game harder, boosting the challenge of the next campaign. ... I got the feeling that the gamestart / Prologue in Deadfire is focused on being dead and guided by Berath (female) back into life. While the Update 9 mentions a previous playthrough, it is not clear if that means a PoE 1 or a Deadfire playthrough. Regardless, the game starts with the character in a blank state. I want to know if and how I then can change my PoE 1 character to try out a different: - race (avian godlike ???, I also want to know how nature godlike look in Deadfire, currently playing moon godlike) - subrace (I might want to change my elven godlike into a human godlike, maybe they give better stats or look better) - sub-subrace (I might want to play a Pale Elf Godlike, if possible) - class (I always liked the Ranger class best in PoE 1 but the animal companion was always to fragile and had no dinosaurs / small dragons like NWN) - subclass (currently playing wizard, I might want to play a wizard subclass instead of plain wizard, even better a ranger subclass focused on A. comp.) - character stats (I definately want to change all my stats, they are assured to have changed considerably E.g. the chanter never used DEX > set to 3) - culture (maybe old and / or additional cultures are availiable with stats that more fit my new selected class / subclass) - background (several backgrounds were not availiable to certain cultures in PoE 1 E.g. Vailian Explorer, ship symbol but no explorer background ) - Head, Hair, Color (more choices?, hopefully very long hair option for females) The feature 'Berath's Blessings' mentions bringing soulbound items into the new playthrough. I want to know if I can bring items from PoE 1 into Deadfire. Sagani has the Twin shot crossbow bound to her. If I change my class from wizard to ranger with subclass Id like to sever her binding to this crossbow and take it along in my travels in Deadfire. If possible, will these 'old' soulbound items continue to grow in power past their ability from PoE 1 to make them viable later in Deadfire. I also want to bring along some unique items, if possible. Specifically, I mean the 'Whispers of Yenwood' 1h sword and the 'Drake's Bell' 2h estoc. Both feature a unique weapon glow not found on other weapons. I did not enchant them further in PoE 1. I hope to bring them along to Deadfire and possible enchant them past their 14 enchant point threshhold from PoE 1. Additionally, I want to know if some of the items change how many hands you need to hold them. I heard the pistol will now be able to be wielded in both hands, making it a 1h weapon (first ranged 1h weapon): - Rod, Wand, Scepter (will they also be 1h, they were fired with one hand in PoE 1) - Blunderbuss (will they also be 1h, they were fired with one hand in PoE 1) - Quarterstaff (will they be ranged weapons for casters at least E.g. the soulbound 'Greenstone Staff' suggested it was a caster weapon, not melee) - Sword / Estoc (the length of all of these weapons looked more like a short sword / longsword to me than a longsword / 2h sword) - Gromoire (this 'weapon' was held when having no other item in the second equipment slot E.g. no shield or weapon or when wielding a 2h weapon) > I want to know if grimoires still exist in Deadfire, if they remain a cosmetic item and if they are not visible when already using both hand like in PoE 1) The last thing I want to know is if certain gameplay perks will be able to be brought over from PoE 1: - General Reward talents (Blooded Hunter, Song of the Heavens, etc) - Faction Talents (Second Skin, The Merciless Hand, Mob Justice) - Deity Boons (Beraths Boon, Hyleas Boon, etc.) - any Effigys Resentment with the specific companion being dead in Deadfire (did not want these) > I also want to know if I can alter my previous playthrough > E.g. to get the Second Skin perk and be aligned with the Crucible Knights instead of the Dozens Id be nice to get a complete and detailed rundown / guide to PoE 1 > Deadfire character import, if possible
Hound Posted August 16, 2017 Posted August 16, 2017 I would like to see the character import from PoE to have actually have no equipment and is reduced to level one of a class you can pick. The only thing worth carrying over is a few endgame results and world states. It could be done by having the statue at Cad Nua cause a local biawac when it surfaced and as the keep collapses in on itself; most of it and all your equipment plummeting into the abyss the statue leaves behind. The Watcher is hit by the biawac for the second time in his life and a portion of his soul is absorbed by Eothas. The character is left an amalgam of the fragments of souls and starts out at level one clinging to life and stumbling out of the ruins of Cad Nua.
CottonWolf Posted August 26, 2017 Posted August 26, 2017 Hello all, Id like to ask how character import is done in Deadfire using a Pillars of Eternity 1 savegame. Specifically, I want to know if I can change the race, class and other character stats. Deadfire starts with being reverted to first level. It would make sense to allow the character to switch class in order to try out the changes from Pillars of Eternity 1 towards Deadfire. From Fig Update 9 ... Berath's Blessings is a new feature for Deadfire that gives players special bonuses when they start a new game, based on achievements that have been completed in previous gameplay. Berath (= goddess? of DEATH) plays a large role in the story of Pillars of Eternity II: Deadfire that we don't want to reveal quite yet, but she will aid you AT THE START OF YOUR ADVENTURE with her blessings. These can be used as a helping hand to defeat that next difficulty level, to provide additional challenges, and to increase the reward for chasing down and completing achievements. Each completed achievement gives the player points to spend on blessings when they start up a new game. Players will be able to spend these points on a wide variety of unlocks. Some players may simply want a more powerful starting character - better starting gear or more attribute points. Other players may choose to more quickly advance through a part of the game that they don’t really want to repeat - bonus faction reputation, or starting the game with extra copper coins. Players will even have the option to start the game with some of their favorite things acquired during a previous journey – starting with a favorite companion or Soulbound weapon from an earlier playthrough. There will even be unlocks that make the game harder, boosting the challenge of the next campaign. ... I got the feeling that the gamestart / Prologue in Deadfire is focused on being dead and guided by Berath (female) back into life. While the Update 9 mentions a previous playthrough, it is not clear if that means a PoE 1 or a Deadfire playthrough. Regardless, the game starts with the character in a blank state. I want to know if and how I then can change my PoE 1 character to try out a different: - race (avian godlike ???, I also want to know how nature godlike look in Deadfire, currently playing moon godlike) - subrace (I might want to change my elven godlike into a human godlike, maybe they give better stats or look better) - sub-subrace (I might want to play a Pale Elf Godlike, if possible) - class (I always liked the Ranger class best in PoE 1 but the animal companion was always to fragile and had no dinosaurs / small dragons like NWN) - subclass (currently playing wizard, I might want to play a wizard subclass instead of plain wizard, even better a ranger subclass focused on A. comp.) - character stats (I definately want to change all my stats, they are assured to have changed considerably E.g. the chanter never used DEX > set to 3) - culture (maybe old and / or additional cultures are availiable with stats that more fit my new selected class / subclass) - background (several backgrounds were not availiable to certain cultures in PoE 1 E.g. Vailian Explorer, ship symbol but no explorer background ) - Head, Hair, Color (more choices?, hopefully very long hair option for females) The feature 'Berath's Blessings' mentions bringing soulbound items into the new playthrough. I want to know if I can bring items from PoE 1 into Deadfire. Sagani has the Twin shot crossbow bound to her. If I change my class from wizard to ranger with subclass Id like to sever her binding to this crossbow and take it along in my travels in Deadfire. If possible, will these 'old' soulbound items continue to grow in power past their ability from PoE 1 to make them viable later in Deadfire. I also want to bring along some unique items, if possible. Specifically, I mean the 'Whispers of Yenwood' 1h sword and the 'Drake's Bell' 2h estoc. Both feature a unique weapon glow not found on other weapons. I did not enchant them further in PoE 1. I hope to bring them along to Deadfire and possible enchant them past their 14 enchant point threshhold from PoE 1. Additionally, I want to know if some of the items change how many hands you need to hold them. I heard the pistol will now be able to be wielded in both hands, making it a 1h weapon (first ranged 1h weapon): - Rod, Wand, Scepter (will they also be 1h, they were fired with one hand in PoE 1) - Blunderbuss (will they also be 1h, they were fired with one hand in PoE 1) - Quarterstaff (will they be ranged weapons for casters at least E.g. the soulbound 'Greenstone Staff' suggested it was a caster weapon, not melee) - Sword / Estoc (the length of all of these weapons looked more like a short sword / longsword to me than a longsword / 2h sword) - Gromoire (this 'weapon' was held when having no other item in the second equipment slot E.g. no shield or weapon or when wielding a 2h weapon) > I want to know if grimoires still exist in Deadfire, if they remain a cosmetic item and if they are not visible when already using both hand like in PoE 1) The last thing I want to know is if certain gameplay perks will be able to be brought over from PoE 1: - General Reward talents (Blooded Hunter, Song of the Heavens, etc) - Faction Talents (Second Skin, The Merciless Hand, Mob Justice) - Deity Boons (Beraths Boon, Hyleas Boon, etc.) - any Effigys Resentment with the specific companion being dead in Deadfire (did not want these) > I also want to know if I can alter my previous playthrough > E.g. to get the Second Skin perk and be aligned with the Crucible Knights instead of the Dozens Id be nice to get a complete and detailed rundown / guide to PoE 1 > Deadfire character import, if possible I'm not completely up to date, but it's been confirmed that you'll be able to change your class, items won't carry over (though maybe you'll be able to find some of the uniques again, I bet they'll have completely different stats due to the changes though), and at least some of the unique perks will reappear in some form if you got them in 1. Last time I heard they were going backwards and forwards on race. I can't imagine culture will be changable because even if they justify it by your soul moving to a new body or something (highly likely IMO), it'll still be the same consciousness, so given that culture is socailised, it wouldn't make sense for that to change.
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