MortyTheGobbo Posted July 31, 2017 Posted July 31, 2017 So, it's the second time I face the Eyeless (and by proxy, Abydon), in an argument. Last time, I could only win one of the debate threads. This time, I managed it with two. The one about some knowledge being best forgotten, and about history being a burden. But I don't have many options in the one with memories not always being a boon. Has anyone managed to convince them on that front? Maybe reloading and bringing Maneha to the final battle might help me. I convinced her to rid herself of the memory of her past life.
scythesong Posted August 1, 2017 Posted August 1, 2017 (edited) https://forums.obsidian.net/topic/92463-wm2-tempering-the-eyeless-have-abydon-forget-options/ https://forums.obsidian.net/topic/91825-tempering-abydon-and-wm2-endings-spoilers/ And if all else fails: https://forums.obsidian.net/topic/90887-quick-tutorial-how-to-change-the-wm2-ending/ Basically, it all depends on your previous WM decisions, which NPCs you brought with you in that Kraken fight and how you handled those NPCs' personal quests. Edited August 1, 2017 by scythesong
MortyTheGobbo Posted August 1, 2017 Author Posted August 1, 2017 (edited) I know, yes. What I'm specifically wondering about is the third argument line, about memories. I don't really have any options there. Nothing I've done previously seems to relate to that; just the MC's status as a Watcher. So bringing Maneha there might not be enough. Then again, when I make my argument, the Eyeless seem somewhat convinced, but then I have no follow-up. Having Maneha there might let me push through. I'll give it a shot. Edited August 1, 2017 by MortyTheGobbo
scythesong Posted August 1, 2017 Posted August 1, 2017 (edited) I think the memory one depends on how you handle the personal quests of the WM NPCs, since all of them have some sort of problem with their past even after all the change they've gone through, though I wouldn't be surprised if other NPCs like Eder or maybe GM decide to pipe in. BTW, the entire conversation with the eyeless (including potential dialogue options) can be found in your "\Pillars of Eternity\PillarsOfEternity_Data\data_expansion2\localized\en\text\conversations\px2_04_eyeless_stronghold" folder. You just need a text viewer like Notepad. You might be able to figure out your options based on context. Edited August 1, 2017 by scythesong
MortyTheGobbo Posted August 1, 2017 Author Posted August 1, 2017 (edited) I had Eder, Pallegina, Aloth, Sagani and Durance with me this time around, and none of them had any input. Last time, I had Zahua with me, but he said he's proud to carry the memory of the Tacan with him, and thus undermined my point. I advised Maneha to let go of the memory, so that should work in my favour. I didn't let the Devil kill her quarry, and I've got no clue how that might work out here. The text file will be useful, though. Thanks. According to this, Devil's quest is relevant to the argument about history, where I was able to win without any input from companions. Edited August 1, 2017 by MortyTheGobbo
MortyTheGobbo Posted August 2, 2017 Author Posted August 2, 2017 Bringing Maneha along was indeed what I needed. Just in case someone needs it later.
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