Jump to content
  • 0

Foul Misgiving and Haunts



I remember this from before but I don't think I reported it....


It seems for this scenario the die always adds 1 extra than the number of haunts that are set aside. For example when I meet the first haunt the die is +2, the 2nd is +3 etc....


Annoying bug since that extra boss is a pain to deal with (Unless Kyra gets her!)


Also apparently Merisiel can't evade her. 

Edited by Faray
Link to comment
Share on other sites

1 answer to this question

Recommended Posts

  • 0

Wasn't there a Heroic/Legendary effect that added to the value of the "Haunt die"?


Also, Iesha should totally be evade-able by Merisiel.

You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.

The time that devs don't have to spend on the forum is a time they can spend on fixing the game.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...