I just cleared the required quest with only Lem and nothing. It's happened with the clear on Legendary as well.
2.Whenever I open chests I get 50% of items from the B deck and the rest from the first 2 decks. I only care about getting more deck 6 items and I get one every 7 chests, if I'm lucky... Am I supposed to do something to improve the odds?
3. Teleport sometimes moves characters from different zones as well.
It happened to me in the battle for the dam when I cast it with Seoni, Lini was moved as well.
4. Acquiring allies with spells or cards, even when it's from the deck doesn't trigger the close location option.
5. (The worst one) whenever I use the "move at the end of your turn" location power the game gets stuck and I can't do anything. Relaunching the game multiple times can randomly "fix" it, but it's still annoying.
6. Allies often have the ! as if they had something they can do despite not being the case.
7. The treasure book that you can reveal at the end of the turn to draw a new spell doesn't work correctly, it doesn't ask to banish another spell.
Question
Avantyr
There's a lot of bugs in the game.
1. Completing daily quests doesn't register.
I just cleared the required quest with only Lem and nothing. It's happened with the clear on Legendary as well.
2.Whenever I open chests I get 50% of items from the B deck and the rest from the first 2 decks. I only care about getting more deck 6 items and I get one every 7 chests, if I'm lucky... Am I supposed to do something to improve the odds?
3. Teleport sometimes moves characters from different zones as well.
It happened to me in the battle for the dam when I cast it with Seoni, Lini was moved as well.
4. Acquiring allies with spells or cards, even when it's from the deck doesn't trigger the close location option.
5. (The worst one) whenever I use the "move at the end of your turn" location power the game gets stuck and I can't do anything. Relaunching the game multiple times can randomly "fix" it, but it's still annoying.
6. Allies often have the ! as if they had something they can do despite not being the case.
7. The treasure book that you can reveal at the end of the turn to draw a new spell doesn't work correctly, it doesn't ask to banish another spell.
I'm probably forgetting a lot of them..
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