March 7, 20178 yr Well, I know I am missing a lot of fun there. I don't change companions all the time in my party, so I am sure I am missing a lot of their interactions, while some others get repeated again and again for some reason, like the one of Sagani and the Devil of Caroc, about snares. I also think there are different interactions based on different pets, Sagani keeps telling her fox not to bother the cat... As you can see, I am curious of the rest of these interactions, where can I find them? Has anyone found them already in the game's files?
March 7, 20178 yr You could read the text files... Pillars of Eternity\PillarsOfEternity_Data\data\localized\en\text Pillars of Eternity\PillarsOfEternity_Data\data_expansion1\localized\en\text Pillars of Eternity\PillarsOfEternity_Data\data\_expansion1localized\en\text Or try to read the files with the quest editor: https://forums.obsidian.net/topic/79976-preview-pillars-of-eternity-quest-editor/
March 7, 20178 yr Author You could read the text files... Pillars of Eternity\PillarsOfEternity_Data\data\localized\en\text Pillars of Eternity\PillarsOfEternity_Data\data_expansion1\localized\en\text Pillars of Eternity\PillarsOfEternity_Data\data\_expansion1localized\en\text Or try to read the files with the quest editor: https://forums.obsidian.net/topic/79976-preview-pillars-of-eternity-quest-editor/ That's great, I'll check it out. Do you think the quest editor would include the text I requested, or just quest dialogues? I had a look but I did not use it yet... Anyway, now I have some guidelines!
March 8, 20178 yr Author Ok, there is a lot in the data files, but if you guys are looking just for the idle chit chat between companions like I was, the keyword is BANTER. Yeah, every file that contains this word will contain endless banter between the companions, fun times! Sometimes I have trouble recognizing who is supposed to be talking though. Anyway, just open them with the notepad and enjoy!
March 8, 20178 yr If you use notepad++ you can try to paste the following beneath the ---- into a transform.xsl file.. Install the xml tools in nodepad++ Load a *.stringtable file with the conversations Then choose plugins->xml tools-> XSL Transformation. Load the file transform.xsl and press transform. ----- <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"><xsl:output method="xml" omit-xml-declaration="yes"/> <xsl:template match="/"> <xsl:for-each select="/StringTableFile/Entries/Entry"> <xsl:value-of select="DefaultText" /> <xsl:text> </xsl:text> <xsl:value-of select="FemaleText" /> <xsl:text> </xsl:text> </xsl:for-each> </xsl:template></xsl:stylesheet> Edited March 8, 20178 yr by Aurelio
March 8, 20178 yr Just extracts the whole text and removes the xml tags. Might be a bit easier to read. It transforms <Entry> <ID>1</ID> <DefaultText>"So Aloth... I've been wondering. Have you and Iselmyr ever tried to... you know..."</DefaultText> <FemaleText /> </Entry> to: "So Aloth... I've been wondering. Have you and Iselmyr ever tried to... you know..." Edited March 8, 20178 yr by Aurelio
March 8, 20178 yr Author Just extracts the whole text and removes the xml tags. Might be a bit easier to read. It transforms <Entry> <ID>1</ID> <DefaultText>"So Aloth... I've been wondering. Have you and Iselmyr ever tried to... you know..."</DefaultText> <FemaleText /> </Entry> to: "So Aloth... I've been wondering. Have you and Iselmyr ever tried to... you know..." Aaah, thanks, it's great, but I already read more than half of them, it's not a problem hehe. And something I should mention, you can find all the dialogues in ogg vorbis format also, if you want to listen to them. Edited March 9, 20178 yr by 613 The Evil
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