dgray62 Posted March 2, 2017 Posted March 2, 2017 The last time I played a chanter, earlier last year, I encountered the save bug in which saving a loading took increasingly longer amounts of time, to the point at which it became unwieldy, and I haven't played a chanter since. I am interested in trying the class again, and am thus wondering if this bug has been fixed. I am playing what I believe to be the latest version of the game, 3.05.
indika_tates Posted March 3, 2017 Posted March 3, 2017 (edited) Just exit to the desktop and restart the game. It's what I do and it works like a charm. Edited March 3, 2017 by indika_tates
Dr. Hieronymous Alloy Posted March 3, 2017 Posted March 3, 2017 according to this looks like it was fixed: https://forums.obsidian.net/topic/73986-chanter-rime-and-frost-traps-get-saved-causing-mobileobjectssave-to-grow-out-of-control/ the game engine is also generally a lot more efficient than it used to be
dgray62 Posted March 3, 2017 Author Posted March 3, 2017 Thanks for the tip! I look forward to trying a chanter again.
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