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Posted

Just to be sure; there isn't any normal way to swap cards out of your character deck for others that don't currently belong to any of the characters in your party, is there?

 

I had to banish a Holy Light out of Lini's deck in order to close a location and win a scenario.  (In retrospect, I probably should have just lost the game...)  Now I'm stuck down one of my best combat spells, and having replaced it with Raise Dead or some such trash.  I suppose I could play a game where I deliberately banish the Raise Dead and carefully don't acquire any other spells; I'm just wondering if there's an easier way that I've never noticed.

 

If there isn't, anyone have any suggestions for the best adventure to run with a location to banish spells in?

Posted

Nope... deliberately banishing crap spell and making sure you don't pick any other spell during scenario is the only way.

 

As for best adventure to banish a spell... I'd say any with "Banish a card" requirement to close a location.

Posted

Nope... deliberately banishing crap spell and making sure you don't pick any other spell during scenario is the only way.

 

As for best adventure to banish a spell... I'd say any with "Banish a card" requirement to close a location.

 

The other tip is, if you're just playing to "game the system" don't simultaneously "play to win."

 

You still get to the deck repair screen after a forfeit.  ;)

Posted

The best scenario for banishing cards is 6.1 (Cabin in the Snow). Its henchmen force you to banish a card when you encounter them. If you're not that far along, try 1.2 (Local Heroes), which features several easy "banish a card to close" locations.

 

And yeah, to echo Ethics Gradient, it's really neither hard nor time-consuming to tweak your deck like this. Play the scenario until you banish the card(s) you don't want, then forfeit.

Posted

The best scenario for banishing cards is 6.1 (Cabin in the Snow). Its henchmen force you to banish a card when you encounter them. If you're not that far along, try 1.2 (Local Heroes), which features several easy "banish a card to close" locations.

 

And yeah, to echo Ethics Gradient, it's really neither hard nor time-consuming to tweak your deck like this. Play the scenario until you banish the card(s) you don't want, then forfeit.

I'm not sure game would allow you to pick up Holy Light following Local Heroes, regardless of your progress.... I think you need at least something from AD3 or later for that.

Posted

Holy Light is a B spell so you can easily get it after banishing a spell in local heroes.

PFID-141DBD51FD7F535C

Posted

Holy Light is a B spell so you can easily get it after banishing a spell in local heroes.

I know it's a B spell but it's not a Basic spell... and you can only select basic cards to replenish your deck after completing Local Heroes. Or any other B, AD1 or AD2 scenario for that matter.

 

Maybe that is changed if you started playing AD3 scenarios but it shouldn't be changed considering you still completed only AD1 scenario.

  • 1 month later...
Posted

I would say the best place to do restocking is either 3-3 (Here Comes the Flood) or 6-4 (Assault on the Pinnacle).

 

I use the former to go after low level stuff (Like whenever Sajan burns his potion of healing, and needs it replaced) by using Black Maag and Village House, and 6-4 If its a super high level that I need to go digging for.

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