Sines314 Posted January 26, 2017 Posted January 26, 2017 (edited) It's good to know I'm appreciated :DI had actually bought Leiutenant Lem straight up. I didn't have base Lem and wanted to get him for a Valeros / Lem duo team. I had enough gold (I'd be out the gold I needed to get AP6, but I figured I'd make that back in time) to pick him up instead of the base version, so I figured I might as well enjoy getting the two as a package rather than one or the other. But honestly, not sure I'd ever use base Lem. Lt. Lem just seems like an almost straight upgrade. If you're going for an Archer Lem, then the boost to Dexterity is great! If you're going for a Caster Lem, then you're already going to have so much Charisma that the penalty to diplomacy doesn't matter! Throw in that Lem's cards fall into one of three categories (Spells, Deathbane Light Crossbow, Song Fodder), and even if you don't want the armor, it's not a huge loss in exchange for the d10 Dexterity. Edited January 26, 2017 by Sines314
Nathan Davis Posted January 26, 2017 Posted January 26, 2017 I've got a 6 character legendary all costume game going and Lem's brings it. Even went Charlatan to focus on bringing down Henchmen and Villains.
Thyraxus Posted January 26, 2017 Posted January 26, 2017 (edited) On the subject of Ezren dropping a weapon slot for an item, act 6 added a couple of weapons which might actually be useful to him, Chellan sword of greed and Karzoug's burning glaive. But if you want to actually use them to hit things, you can only do so at the +4 difficulty penalty they incur for requiring weapon proficiency, which Ezren has no way of getting. Something similar bothers me (even more so) about Ordikon's Staff, which seems like it's made for someone like Ezren (for having a way to pass a combat check in a chinch without having to worry about having an attack spell in hand, for example, or for dealing with banes immune to such spells), but then it requires Weapon Proficiency, which is kind of silly. Edited January 26, 2017 by Thyraxus
Effusion Posted January 26, 2017 Posted January 26, 2017 On the subject of Ezren dropping a weapon slot for an item, act 6 added a couple of weapons which might actually be useful to him, Chellan sword of greed and Karzoug's burning glaive. But if you want to actually use them to hit things, you can only do so at the +4 difficulty penalty they incur for requiring weapon proficiency, which Ezren has no way of getting. Something similar bothers me (even more so) about Ordikon's Staff, which seems like it's made for someone like Ezren (for having a way to pass a combat check in a chinch without having to worry about having an attack spell in hand, for example, or for dealing with banes immune to such spells), but then it requires Weapon Proficiency, which is kind of silly. Yes, I think Seelah and Lini are the characters who can use these weapons to their fullest. Still, even with the non-proficiency penalty Ezren can still get a net 3d6+1 (sword) and d10+2d6+6 (glaive) when discarding them. That's enough for ezren to take down a minor bane in an emergency with the glaive. My only guess with Ordikon's staff is that it's for a character from the physical game that we don't have.
Matsu Kurisu Posted January 27, 2017 Posted January 27, 2017 the hidden gem is the light armor d.... skin? (reveal for+2 diplomacy/charisma) Wait till you get your hands on an Ebon Thorn... Ebon Thorn doesnt add to Charisma, and that is the trait that makes the skin so good. Adds to all Seelahs divine checks. I am sticking with the skin ------------------------------------------------------------ Playing with iPad mini 4th Gen iOS 10.3.3 Primary party MERISIAL, EZREN, LINI, SEELAH
Thyraxus Posted January 30, 2017 Posted January 30, 2017 (edited) Ebon Thorn doesnt add to Charisma, and that is the trait that makes the skin so good. Adds to all Seelahs divine checks. I am sticking with the skin It's a reveal for a +2 on combat checks though, and considering she's more of a fighter than a caster, that bonus is useful a lot more often in my opinion. The fact that it also adds to diplomacy is a nice extra for grabbing allies (although only the alternate version of Seelah can really make use of that due to the base version lacking Diplomacy as a skill). Edited January 30, 2017 by Thyraxus
Ripe Posted January 30, 2017 Posted January 30, 2017 (edited) the hidden gem is the light armor d.... skin? (reveal for+2 diplomacy/charisma)Wait till you get your hands on an Ebon Thorn... Ebon Thorn doesnt add to Charisma, and that is the trait that makes the skin so good. Adds to all Seelahs divine checks. I am sticking with the skin No, it adds to Combat checks which is better since you can use it for melee combat as well... you don't get bonus on recharge but that's a small price to pay. Edited January 30, 2017 by Ripe
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