October 28, 20169 yr Valeros has a Belt of Giant Strength, and it has been working fine until the most recent patch. Now, instead of adding +1 to his Strength check (such as a melee attack), it instead subtracts 2.
October 28, 20169 yr What Hannibal_PJV is alluding to is that at the moment if you add any bonus (+N or Dice) the game is likely to change the Skill Check to what it considers to be the "best" skill. Usually this means that it gets it wrong. In this case, because it's a Belt of +Strength it seems to think that it would be best to switch to a Strength Check rather than a Melee Check. It's a pain and it means that you have to very closely monitor the Skill Check selector. Hopefully OBS will fix the logic soon. Really soon.
October 28, 20169 yr See this post, for example (it also has links to others) https://forums.obsidian.net/topic/89796-belts-of-dexterity-strength-issue-and-others/ Note that you can use the belt and then manually change the check and you'll get the net +1, it's just easy to forget about.
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