Boeroer Posted October 22, 2016 Share Posted October 22, 2016 The full attacks are nice - but I agree that there's not enough of them to make a huge difference once the targets get meatier and/or come in higher numbers like Raven said. Maybe that's the main reason why rogues stink on PotD. Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
AeonsLegend Posted October 22, 2016 Share Posted October 22, 2016 Rogues have little synergy with the rest of the team. Perhaps if you build a composition around them somehow. They at least need someone to babysit them when they go in. 1 Link to comment Share on other sites More sharing options...
Raven Darkholme Posted October 22, 2016 Share Posted October 22, 2016 I once thought about doing a party that simply is built around giving the rogue all the support to constantly land max dmg hits with a heavy ranged weapon. Mainly wanted to see a) how high the damage can get and b) how viable it is for not only 1 chosen but most encounters. But then I thought why waste my time while a cipher also supports the party and doesn't need a party built around it. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming Link to comment Share on other sites More sharing options...
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