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Skill Checks and Dice-Based Difficulty Bumps


Question

Posted

Three times now, when a character encounters a villain whose check to defeat is increased by a dice roll and Lini attempts to temporarily close a location, the result of her check to close is added to the difficulty of the villain. Most recently, this resulted in a DC 37 check to defeat the Skinsaw Man.

 

Details

Device: Android Droid Razor X

Version: Android 4.4.4

Mode: Story

Pass and Play: No

Permadeath: Yes

Party: Lini (at Foxglove Manor) -> Valeros (at Warrens)

First Encounter: Yes

Abilities Used: Wild Warden Lini's Superior Animal Trick

4 answers to this question

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Posted

Wow! That's a good spot! I'll see whether I can spot it happening in any of my games. Nasty - especially as Lini quite often gets 10+ in her checks to temporarily close.

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Posted

That's not what I read the OP as saying! I read it as saying that if Lini role an 8 on her check, then the Villain's check gains 8. This is not the same as any penalty on Lini's check being added to the Villain's check.

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Posted

No, but similar to other dice based difficulty bleeding bugs. And there has been guite Many of them. Normally it has been about villain bonus added to summoned bane.

But yep, this is first time (I think?j when hero roll bleeds to bane check.

But I have a funny feeling that linis d4 has bleeded even before... but not sure of that...

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