Renyth Posted September 4, 2016 Share Posted September 4, 2016 Hey there fairly new to the game, been looking around at builds and such and playing a little on my own getting up to Kana. I've been abit on the fence about builds and such though seeing what will be viable in the long run, I own both White Marches so I cap at 16 I think. I'm adamant about playing on Path of the damned and it doesn't seem all that bad for me at the minute, a few wipes but once I had Eder in there things picked up. I was running this before Human - Shieldbearer - Living Lands Might 20 Constitution 3 (This really hurt for a while but got past it eventually) Dexterity 3 (Slooooooow) Perception 18 Intellect 15 Resolve 19 Looking at what's around none of this synergies well at all. I've heard about the Wayfarer's though I think Shieldbearer's were just what I was attracted to RP wise. Basically I want to run a Greatsword with backup Arquebus etc. Who basically buffs his teamates slightly with heals and auras, doesn't have to be over the top. Hence just leaving intellect at 15 for dialogue and abit of AOE. Abilities wise Im open to suggestions I know about Strange Mercy and Lay on hands and that's about it aswell as some proficiency talents. I'm fine with a bit of squishiness if I can get the healing off or just back off and become a gunner etc. This doesn't have to be min/maxy but just wondering what will get me through to the end. At the minute Constitution and Dexterity are a hard sell on me but I'm worried about dumping resolve since I think it might have been the only reason along with the outworn buckler that I even reached Kana. Any help is appreciated, Cheers. Link to comment Share on other sites More sharing options...
Raven Darkholme Posted September 4, 2016 Share Posted September 4, 2016 Your stats would work great as a tank with shield, not two handed. Less Resolve more Dex. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming Link to comment Share on other sites More sharing options...
Renyth Posted September 5, 2016 Author Share Posted September 5, 2016 Aye it felt abit silly to focus on a greatsword if he was only swinging it once an hour. I did respec briefly to try a full on tank and it was working wonderful but I hate it when I'm a frontliner dealing 2 damage a strike. It doesn't feel very uh... crusadery. I forgot to mention the sword I want to use is Tidefall. And any Arquebus will do if it punches as hard as a toddler falling down a flight of stairs or something. So I'm thinking of rocking Human - Paladin - Wayfarer - Living Lands Mig 20 Con 3 Dex 12 Perception 18 Int 15 Resolve 10 If 2 Dex is negligible then I might pump 2 into Con to bring me back into line abit. It's a shame since the Paladin relies on quite a few stats and the greatsword doesn't fall into those stats so much. Link to comment Share on other sites More sharing options...
Raven Darkholme Posted September 5, 2016 Share Posted September 5, 2016 Stats look good. Remember that paladin's main damage will be Sacred Immolation on level 13 and to use your pistols with FoD at combat start. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming Link to comment Share on other sites More sharing options...
Renyth Posted September 5, 2016 Author Share Posted September 5, 2016 Cheers for the help dude, I read later on Intellect buffs come aplenty from some items and an in in Divinity Bay so I rolled this if I feel my AOE isn't up to snuff or some conversations need some thinking power. Mig 20 Con 3 Dex 18 +2 (I remember some plus 2 gloves lying around too I'll use for awhile) Per 18 Int 10 +2 (That hat from drunken boat lady and the sad crew bridge guys) Res 10 Link to comment Share on other sites More sharing options...
bigwillystyle Posted September 6, 2016 Share Posted September 6, 2016 I am currently running a Paladin similar to yours, albeit with a shield. Greatswords are probably fine. If it were me, I think my low level build would look a little like this: Island Aumana [For the extra weapon slot / carry two Arquebuses] Mig 20 Con 10 Dex 10 Perception 10 Int 18 Resolve 10 Level 1: Lay of Hands Rationale: Best heal in the game. It's amazing. Level 2: Veteran's Recovery OR Weapon Focus: Soldier Rationale: If you're not using a shield Veteran's Recovery will keep you alive, and it's amazing with high Might / high Int. If accuracy is bugging you, you could take Weapon Focus instead. Level 3: Zealous Endurance. Rationale: The +3 DR doesn't stack with Ale, which sucks. But the 15% hit-to-graze conversion is amazing. Level 4: Veteran's Recovery OR Weapon Focus: Soldier Rationale: Whatever you didn't pick last time. Level 5: Flames of Devotion Rationale: Packs a punch for your Arquebus. Everything after that is flavor. You could probably cut your CON to 3 if you're comfortable with doing so, I personally didn't but your mileage may vary. Link to comment Share on other sites More sharing options...
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