lazhu Posted June 15, 2016 Share Posted June 15, 2016 Hi All I've noticed a weird stuff: when you shoot an enemy out of combat using a special ability, say paladin's FoD or ranger's WS, the counter of this ability may be updated by -1 or may be not, and in that case you have say 3 uses per encounter instead of 2. Is this a normal behaviour, and what conditions should be met (if any) for either case? Sorry, if it was discussed earlier, could not find anything in search results Link to comment Share on other sites More sharing options...
Kaylon Posted June 15, 2016 Share Posted June 15, 2016 (edited) When you're out of the aggro range of the enemies and you fire your weapon the combat will start only if you hit them. And since projectiles don't travel instantly the game will consider you out of combat and your per encounter abilities will be refreshed. Edited June 15, 2016 by Kaylon Link to comment Share on other sites More sharing options...
Elric Galad Posted June 15, 2016 Share Posted June 15, 2016 Does it work even with firearms ? I guess it hits almost instantly... 1 Link to comment Share on other sites More sharing options...
Jojobobo Posted June 15, 2016 Share Posted June 15, 2016 Does it work even with firearms ? I guess it hits almost instantly... From what I remember using Rogue abilities it does. I just restrict myself in game and for 2 per encounter abilities I only use two instead of the three. Link to comment Share on other sites More sharing options...
Boeroer Posted June 15, 2016 Share Posted June 15, 2016 I also experience this in the midst of combat from time to time: sometimes I use one Knockdown out of two and still have two Knockdowns left - especially when I get hit a lot. Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
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