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Featured Replies

Location : Junk Beach
after opening a chest with thief tools
mérisiel draws 2 items.
but the power of the place does not apply (banish an object just acquired to draw a new one)

 

 

 
Location : Guard Tower
after a mistake by seeking to recharge the cloack of escape against a henchman bandit henchman,
by canceling the action, Valeros no longer has the option to fight rather than to avoid combat with the cape, the button with the sword on the side is not there.
 
in differents situations, when cancelling an action, revealed cards freezing and are no longer avalable... when reloading the game, they are discarded.
 
Location : Shrine to Lamashtu
after adding 2d4 to a goblin raider henchman,
the game no longer offers gaming option, even if you leave the game or the app,
it amounts to the same block. The goblin appears open face on top of the location deck,
but we can't confront it. The game is bugged. Forced to give up the scenario
 
 
Merisiel :
somehow, she only have a d4 to fight monsters without a weapon (instead of her d8 for Strenght)
 
Cape of escape :
doesn't work for his primary power - bury to move your character.
 
 
 
 
 

 

Always notice that peculiar bit about the junk beach too. My guess is the code recognize you tackling a barrier and not recognizing you had in fact obtained items from chest.

 

What I can add in general , as workaround so you don't have to forfeit the game, whenever you see interface bug, like screen freeze, dice not responding, lack of forward / cancel button, try to go to vault from the screen and then return to the combat screen. Some of the interface kinks can be worked out.

 

The next remedy would be to back up save files, force quit the app, and restart the app . Going to the mode in which you had just played could return the game to the state just before the bug occur, for instance that 2d4 die roll might reroll and everything go smoothly after. Remember to back up save in the low likelihood force quitting the app locks up the game.

 

Location : Junk Beach

after opening a chest with thief tools

mérisiel draws 2 items.

but the power of the place does not apply (banish an object just acquired to draw a new one)

The cards you get from the Chest are "drawn", not "acquired". It's easy mistake to make, as they end up in your hand all the same, but in game terminology - it does matter. To 'acquire' a card - it means to beat its check to acquire, not if it comes into your hand/deck by any other means.

You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.

The time that devs don't have to spend on the forum is a time they can spend on fixing the game.

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