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Samisen acquisition


Derpy Muffin

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Hrmmm...  It opened right up for me.  If it were anything other than Legendary, I'd suggest selecting each Scenario and seeing which has a blue or yellow skull for its default difficulty and suggest replaying THAT one, but after you've complete Heroic, it's not such a helpful tactic.

"I need a lie-down" is the new "I'll be in my bunk..."

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So I completed the first three missions on all three difficulties, but the samisen is still locked in my vault. Am I doing something wrong? Is this a known bug? Thanks!

Check my working theory on the bottom of this post:

https://forums.obsidian.net/topic/86593-no-oriks-shield-reward/?hl=unlock&do=findComment&comment=1807153

 

I got the Samisen, but Orik's shield failed to unlock, and the method above fixed.

However, I now don't get the Skinsaw Mask unlock, even though I'm sure I've completed each adventure at least once on Legendary. The problem is, it might've been with different parties and somehow that's a problem.

 

@ Obsidian: Guys, it'd be greatly appreciated if you can check your code and post here the ACTUAL requirements for Unlock. Once we know EXACTLY what you're tracking, at least we can stop reporting it as bug, and start working on getting the bonus cards.

 

As is, the text of the Unlocks suggest that each scenario must be completed once, no matter by which party, while in fact other factors are obviously involved (which I'd call a bug, but I guess it could be design). Some of my working theories:

 

- the game 'locks' on the party that first completes the final scenario on Legendary, and requires this exact party to have completed all scenarios on Legendary

- if your party has completed scenarios 1 to 4 on Legendary, but then goes back and replays some of them on lower difficulty, before completing the 5th scenarion on legendary - the game resets its flag for those scenarios as being completed on lower difficulty

- the game want you to have completed all scenarios on Legendary, with all Parties that existed at the time the final scenario was completed on Legendary

 

- etc., etc.. I shouldn't be having to guess here, so a detailed instruction would be nice.

 

Also (and I don't have the time/nerves for a complete write up on the matter) - the visual feedback on scenario completion is all messed up when you play with multiple parties. I'm talking about the whole triad of Padlock/Checkbox/Diamond - icons are being inconsistent, indicating as 'locked' replayable scenarios, and as completed - scenarios not yet played by the selected party. And in the Progression tab, in the Character menu - the adventures you have completed are ALSO marked with padlocks..

 

All in all, the player has no reliable way to know which scenarios he has completed with his different parties, and also - on which difficulties. If I may suggest, there seems tobe plenty of space, in the Progression tab, by the name of scenario, to display three small skull icons, color-coded.  Right now, the only 'difficulty progression' indicator -unclear as hell as it is- appears on the Scenario Summary screen - and for some reason it's common for all parties.

It wold be just AMAZING, if you could implement some status indicator as simple as:

- "Locked" - scenario never completed on this difficulty, by any party

- Unlocked - scenario completed on this difficulty by another party; available to play for this party

- Completed - by THIS party, on THIS difficulty

Edited by Longshot11
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You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.

The time that devs don't have to spend on the forum is a time they can spend on fixing the game.

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Hey guys,

 

We'll look into this issue and see whats going on. It would be helpful if you could upload a save (for android) that would be super helpful. If you cant upload the save here, please use something like dropbox, etc.

 

Getting game files:
  1. Connect the Android Device to your PC.
  2. Open Windows Explorer and open the device
  3. Open the Android Folder, then data -> net.obsidian.pacg1 -> files
  4. Copy the PACG1_SAVE_GAMES folder to your PC
  5. Zip and send!

Thanks a bunch!

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Hey guys,

 

We'll look into this issue and see whats going on. It would be helpful if you could upload a save (for android) that would be super helpful. If you cant upload the save here, please use something like dropbox, etc.

 

Getting game files:
  1. Connect the Android Device to your PC.
  2. Open Windows Explorer and open the device
  3. Open the Android Folder, then data -> net.obsidian.pacg1 -> files
  4. Copy the PACG1_SAVE_GAMES folder to your PC
  5. Zip and send!

Thanks a bunch!

 

Hey, Aarik.

 

I shot you PM with my save file. Just let us all know when you guys find out the needed unlock conditions.

You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.

The time that devs don't have to spend on the forum is a time they can spend on fixing the game.

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@ Obsidian: Guys, it'd be greatly appreciated if you can check your code and post here the ACTUAL requirements for Unlock. Once we know EXACTLY what you're tracking, at least we can stop reporting it as bug, and start working on getting the bonus cards.

 

As is, the text of the Unlocks suggest that each scenario must be completed once, no matter by which party, while in fact other factors are obviously involved (which I'd call a bug, but I guess it could be design).

 

The intention is that once your account has completed legendary difficulty for all scenarios in a given adventure, you receive the samisen/shield/mask/etc. 

 

Obviously, it's not doing that.  It appears that current functionality is that if you use the same party slot to complete all legendary difficulties, even if you use different characters, then you will unlock the reward properly.  However, if you start a new, separate party, and they complete some of the legendary difficulties so that across multiple parties you have all legendary difficulty scenarios complete, then you don't receive the reward.  This is a bug! 

 

We're working on it. :)

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@ Obsidian: Guys, it'd be greatly appreciated if you can check your code and post here the ACTUAL requirements for Unlock. Once we know EXACTLY what you're tracking, at least we can stop reporting it as bug, and start working on getting the bonus cards.

 

As is, the text of the Unlocks suggest that each scenario must be completed once, no matter by which party, while in fact other factors are obviously involved (which I'd call a bug, but I guess it could be design).

 

The intention is that once your account has completed legendary difficulty for all scenarios in a given adventure, you receive the samisen/shield/mask/etc. 

 

Obviously, it's not doing that.  It appears that current functionality is that if you use the same party slot to complete all legendary difficulties, even if you use different characters, then you will unlock the reward properly.  However, if you start a new, separate party, and they complete some of the legendary difficulties so that across multiple parties you have all legendary difficulty scenarios complete, then you don't receive the reward.  This is a bug! 

 

We're working on it. :)

 

Hi, thanks for the response, I figured something along these lines.

 

Just to be clear, what would happen in the following scenario:

- Party1 completes Scenarios 1,2, and 3 on Legendary

- Party 2 completes Scenario 1 on Legendary

- Party 1 finishes completing Scenarios 4 & 5 on Legendary

 

At this point, I have completed all Scenarios on Legendary within a single Party profile. Should the Treasure unlock, or should I ALSO complete Scenarios 2 to 5 with Party 2?

You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.

The time that devs don't have to spend on the forum is a time they can spend on fixing the game.

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