Lithrian Posted April 3, 2016 Posted April 3, 2016 Dice incorrectly changed when activating Soldier ability. iPad, Normal Brigandoom, no Pass&Play, no Permadeath Playing as Merisiel, encounter Zombie (Combat 9 to defeat) at the Old Bridge Default die was d8 (Str). Played a Soldier (recharge to add d4 to your Melee Combat check), and the dice became 2d4, rather than d8+d4 I was able to repeatedly Evade the encounter and repeat the problem.
0 Borissimo Posted April 3, 2016 Posted April 3, 2016 (edited) Weirdly, this is not a bug with the digital game but rather a quirk of the physical game that the digital version captures correctly. The soldier adds a bonus do your Melee skill specifically. Characters who do not have a skill always roll a d4 when attempting a check for that skill. Since Merisiel doesn't have the Melee skill, and since the soldier's ability applies to the melee skill only, Merisiel must roll 2d4 (1d4 for herself + 1d4 for the soldier) if she wants to use the soldier's ability in combat. Edit: here's an extra clarification. Suppose Kyra has 2 skill feats in wisdom and is trying to close the woods (a wisdom or survival 6 check). If she rolls her wisdom, she'll be rolling 1d12 + 2. If recharges a Guide (add d10 to your survival check), then she'll switch from rolling 1d12 + 2 for wisdom to rolling 1d4, no skill feats, for survival, since she does not have the survival skill. Then she will add the Guide's bonus for a total of 1d4 + 1d10. Your example with Merisiel is exactly analogous to this one. What I think is a bug is that Sajan cannot use the soldier when using his hero power. By the wording of his power, he is still considered to be using the Melee skill, so he should still be allowed to recharge a soldier for it ... I think! Edited April 3, 2016 by Borissimo 2
0 Hannibal_PJV Posted April 3, 2016 Posted April 3, 2016 True! This is "not" a bug. Neither is Sajan. He use his dexterity dice for combat check. So it is a combat check, not melee combat check.
0 Lithrian Posted April 3, 2016 Author Posted April 3, 2016 Oh! That makes TONS of sense. Thanks for setting me straight. Do you think it would be appropriate to differentiate between a "default" combat check (my d8), and a Melee check (the 2d4) in the pulldown for check type? That might help illustrate to the user that something had changed and give them a way to "take back" their mistake? 1
Question
Lithrian
Dice incorrectly changed when activating Soldier ability.
iPad, Normal Brigandoom, no Pass&Play, no Permadeath
Playing as Merisiel, encounter Zombie (Combat 9 to defeat) at the Old Bridge
Default die was d8 (Str).
Played a Soldier (recharge to add d4 to your Melee Combat check), and the dice became 2d4, rather than d8+d4
I was able to repeatedly Evade the encounter and repeat the problem.
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now