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No need to have the Ranger be the one applying the DoTs. There are more reliable options. A Chanter does a stellar job of it.

 

However, I will say that I do like Persistence and agree you should go for it much earlier.

Edited by Dastion
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Frankly, I wouldn't let a 10% proc on a bow dictate whether or not I took a talent like Penetrating Shot. P/S will still work just fine with Stormcaller, though if the 20% speed reduction really does get one undies in a bunch, just turn it off or respec. In the long run, I don't think that it's worth NOT taking just for a bow you get later in the game. But to each his own.

With Driving Flight and Twin Arrows it's a bit higher than 10%

No, it'd still be 10% on a PER HIT basis. That wouldn't change. It would change on a "per attack" basis, since prior to those abilities, you'd only have one chance for a hit per attack. (BTW, when I say "per attack", what I mean by "attack" is each time you fire the bow.) But with DF and TA, you are increasing the potential number of hits per attack. Two potential hits from TA alone. And who knows how many from DF.

I know how they work :). Per hit and per attack are basically the same thing without DF and TA (though the former excludes misses). I was pointing out that they effectively change what would be a 10% proc per attack cycle in to more like a 34% chance.

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No need to have the Ranger be the one applying the DoTs. There are more reliable options. A Chanter does a stellar job of it.

 

However, I will say that I do like Persistence and agree you should go for it much earlier.

Yes, but then the chanter is a dependency for the ranger. And you have to build the chanter to do DoT so that the ranger can do their thing. That may work well for you, but other players may prefer not be hamstrung in such a way. It's my preference that each party be as "self-contained" as possible.

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No need to have the Ranger be the one applying the DoTs. There are more reliable options. A Chanter does a stellar job of it.

 

However, I will say that I do like Persistence and agree you should go for it much earlier.

Yes, but then the chanter is a dependency for the ranger. And you have to build the chanter to do DoT so that the ranger can do their thing. That may work well for you, but other players may prefer not be hamstrung in such a way. It's my preference that each party be as "self-contained" as possible.

 

 

It's not "hamstringing".  It's called teamwork.  What's the point of having a party if they're not going to work AS a team?  Any rogue is more effective if he has team mates who are generating afflictions to support his sneak attacks.  Rogues have much harder time generating sneak attacks if they can only depend on themselves.

 

And there are plenty of weapons with wounding effects, Tidefall being one of the best known ones.  Also, if you have a rogue in the party, Deep Wounds would also provide a DoT effect.

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No need to have the Ranger be the one applying the DoTs. There are more reliable options. A Chanter does a stellar job of it.

 

However, I will say that I do like Persistence and agree you should go for it much earlier.

 

Absolutely.  I can't think of any good reason for waiting to go down into the Endless Paths that late.  Seriously, the upper levels are NOT that difficult.  Oh, the Ogre level can be a little challenging.  But the level below the Ogre level is not hard at all.  And that's where Resolution and Persistence are to be found.  One might wait a little bit to go much deeper, but the Resolution saber and the Persistence hunting bow are well worth the effort to get them ASAP.

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No need to have the Ranger be the one applying the DoTs. There are more reliable options. A Chanter does a stellar job of it.

 

However, I will say that I do like Persistence and agree you should go for it much earlier.

 

Absolutely.  I can't think of any good reason for waiting to go down into the Endless Paths that late.  Seriously, the upper levels are NOT that difficult.  Oh, the Ogre level can be a little challenging.  But the level below the Ogre level is not hard at all.  And that's where Resolution and Persistence are to be found.  One might wait a little bit to go much deeper, but the Resolution saber and the Persistence hunting bow are well worth the effort to get them ASAP.

 

Wow Crucis, thank god you're here to explain all this. 

 

950 hours logged and I'm only just now hearing this. I can't thank you enough.

 

Let me guess, I should probably skip Defiance Bay and head straight for Dyrwood so that I can get the orlan and that cipher chick right away too? Ooo, and what's the best way to juice my mechanics so that I can pick up Tidefall at level 2?

 

Teach me all you know.

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No need to have the Ranger be the one applying the DoTs. There are more reliable options. A Chanter does a stellar job of it.

 

However, I will say that I do like Persistence and agree you should go for it much earlier.

 

Absolutely.  I can't think of any good reason for waiting to go down into the Endless Paths that late.  Seriously, the upper levels are NOT that difficult.  Oh, the Ogre level can be a little challenging.  But the level below the Ogre level is not hard at all.  And that's where Resolution and Persistence are to be found.  One might wait a little bit to go much deeper, but the Resolution saber and the Persistence hunting bow are well worth the effort to get them ASAP.

 

 

Wow Crucis, thank god you're here to explain all this. 

 

950 hours logged and I'm only just now hearing this. I can't thank you enough.

 

Let me guess, I should probably skip Defiance Bay and head straight for Dyrwood so that I can get the orlan and that cipher chick right away too? Ooo, and what's the best way to juice my mechanics so that I can pick up Tidefall at level 2?

 

Teach me all you know.

 

 

Actually, if you really like having GM in your party, yes, I'd go pick her up ASAP.  Ditto for Hiravias.  For that matter, due to the various missions you start getting once you own Caed Nua, it doesn't hurt to go pick them up quickly, even if you just want to park them at Caed Nua instead of using them in your party.  Gives you plenty of characters in your reserve for doing those nice side missions, or those pesky escort missions.

 

Frankly, I put more importance on building my party after leaving Caed Nua for the first time than I do diving straight into Defiance Bay and doing quests there.  Oh, that doesn't mean that I don't go there.  But if I want Pallegina, I make a bee line for Ondra's Gift to go get the process of adding her to my party started, rather than doing other things.  Those other things can wait.

 

As for the rest, I call'em like I see them.  And waiting to pick up Persistence until you're over level 11 is just plain DUMB in my book.  If it's such a great bow for rangers or rogues, I'd make a bee line for it as soon as I could get past the Ogres on EP level 3.

 

Just because you have a lot of time in the game doesn't mean squat.  I've seen plenty of players who have lots of time in other games (World of Tanks, for example), who have lots of top tier tanks and are still little better than noobs.

 

So, feel free to check your snark at the door.  I'm not impressed.

 

 

 

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Do your parents know that you're using your screen time to be a troll?

Cut the attitude , ur builds with Bears fortitude and Primal bane should be removed . Ur the one trolling imo , if u recommend to take that . Thanx bye .

Edited by Blunderboss
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