Notice the white rectangle to the right of Eder's portrait. I can only guess that this is some kind of filler graphic for where once the fatigue icon was displayed?
Is the fatigue system really gone for good? I wouldn't mind to have it back as an option at least.
Maybe it's just me or there's something wrong with my glasses, but I could swear that the second last line "Eastern Reach, the order has reached out for assistance in recovering their" is vertically stretched, just a little tiny bit.
Gif inside:
Notice the ever so slightly repositioning of the window and the bar when switching from, in this case the Stronghold screen to the Options screen. That's not because I accidently nudged the screenshot with the Options screen one or two pixels to the left, that's actually happening ingame.
So yeah, just a few very minor things I'd like to see fixed. AFTER the serious issues and bugs got addressed, of course.
Question
desel
Notice the white rectangle to the right of Eder's portrait. I can only guess that this is some kind of filler graphic for where once the fatigue icon was displayed?
Is the fatigue system really gone for good? I wouldn't mind to have it back as an option at least.
Maybe it's just me or there's something wrong with my glasses, but I could swear that the second last line "Eastern Reach, the order has reached out for assistance in recovering their" is vertically stretched, just a little tiny bit.
Gif inside:
Notice the ever so slightly repositioning of the window and the bar when switching from, in this case the Stronghold screen to the Options screen. That's not because I accidently nudged the screenshot with the Options screen one or two pixels to the left, that's actually happening ingame.
So yeah, just a few very minor things I'd like to see fixed. AFTER the serious issues and bugs got addressed, of course.
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