Anaeme Posted February 8, 2016 Share Posted February 8, 2016 How does one play a wizard when Aloth is already a companion From what I hear it is necessary to have Aloth in your party till the end of the game Link to comment Share on other sites More sharing options...
Elerond Posted February 8, 2016 Share Posted February 8, 2016 You don't need Aloth in your party at all. You get access to non-WM companions before end of act 1 if you want. Party with 2 wizards works also. Link to comment Share on other sites More sharing options...
anameforobsidian Posted February 8, 2016 Share Posted February 8, 2016 (edited) The closest class to necessary is a priest, and athletics goes a long way on non PotD runs. Two wizards work well together, one can focus on damage, and one on crowd control. Or you can skip wizards altogether and go for druids. But seriously, lots of forum members have experience going with all melee parties. Edited February 8, 2016 by anameforobsidian Link to comment Share on other sites More sharing options...
Anaeme Posted February 8, 2016 Author Share Posted February 8, 2016 I understood Aloth was needed if you wanted the full story ending... If he is not needed I will feel less guilty swapping him out Link to comment Share on other sites More sharing options...
anameforobsidian Posted February 8, 2016 Share Posted February 8, 2016 Each character has their own ending slide, their own dialogue with Thaos, and their own quest. Aloth's quest is early on, in Defiance Bay (and then another right at the end of chapter 2). So you need Aloth no more or less than other characters plot-wise. Link to comment Share on other sites More sharing options...
house2fly Posted February 8, 2016 Share Posted February 8, 2016 I'd recommend having Aloth with you in a few areas: 1: when you go to the area called Elms' Reach for the first time to progress the main quest 2: when you go to the endgame. You don't NEED him but his ending slides assume he came with you and he's got a little more dialogue there than most other party members. Other than that, go nuts. Remember though, if you have Aloth around you can learn spells from his grimoire and vice versa, making it much easier to get all the spells. 1 Link to comment Share on other sites More sharing options...
scottii Posted February 10, 2016 Share Posted February 10, 2016 combat wise, it would be strategic to do CC for one wizard and dps for the other. Gaming is meant to be fun. http://gamingwithscottii.blogspot.com/ Link to comment Share on other sites More sharing options...
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