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Featured Replies

It would be very nice to have an AI script that automatically switched to a character's next available weapon if the current missile weapon is unloaded. To prevent looping it should not switch back to the first weapon set automatically. Also, if the player manually selects a weapon during a fight the auto-switch behaviour should be suppressed.

 

This would allow the AI to mimic the historical use of single shot pistols without micromanagement by the player.

That would be so good. At the moment quick switching is a micromanagement hell.

Deadfire Community Patch: Nexus Mods

I only support this if there's a gunslinger themed mob like that Dart-thrower in BG1.

  • Author

I only support this if there's a gunslinger themed mob like that Dart-thrower in BG1.

There's plenty of gun armed adversaries in the North March.

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