Jump to content
  • 0

[2.03] Pet version of Concelhaut is *way* too powerful


Question

Posted (edited)

Maybe this is intentional, but I'm hoping this is a bug because it unnecessarily trivialized a fight I was looking forward to. See screenshot: post-58316-0-53120300-1453659576_thumb.jpg

 

My pet Concelhaut's casting of Concelhault's Crushing Doom did a whopping ~880 damage to The Master Below (not even the actual Concelhaut hit that hard). However surprising it was to one-hit kill one of the most powerful enemies in the game, it proved to be quite anticlimactic of a fight.

 

save and output log:  https://www.dropbox.com/sh/bo8xp01nlom3hcn/AADQPaYD6TOaJ9jJHmRK2yoaa?dl=0

Edited by thelee

3 answers to this question

Recommended Posts

  • 0
Posted

I'm 99% sure that this is not intended - if you have that spell in your own grimoire it doesn't do things like that. It's good, but not that good.

Deadfire Community Patch: Nexus Mods

  • 0
Posted

I think QA already acknowledged this as a bug (in fact, I'd be surprised if this wasn't fixed in 3.0 as it was reported back when TWM pt. I came out.)

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...