Pillars of Eternity runs awful (max 30 fps at 1600x1200) on a Surface Book even though it has a fairly decent 940m-ish dedicated GPU. There's no log file in the directory or console command that would allow me to verify which graphics card the game is actually using, but it seems like the integrated graphics card is used no matter I do. I've tried forcing the game to either use the integrated graphics or the dGPU by using the Nvidia manager but it doesn't affect performance at all. I've even tried disabling the integrated graphics card in the device manager and it actually lowers the fps to 1-4 fps even in the menu. There seems to be a problem with Unity 4 games defaulting to integrated graphics but I've never found any solution. Any advice in how I can force the game to use the dedicated GPU? I've tried updating drivers, looking through the registry, etc.
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pasgrave
Pillars of Eternity runs awful (max 30 fps at 1600x1200) on a Surface Book even though it has a fairly decent 940m-ish dedicated GPU. There's no log file in the directory or console command that would allow me to verify which graphics card the game is actually using, but it seems like the integrated graphics card is used no matter I do. I've tried forcing the game to either use the integrated graphics or the dGPU by using the Nvidia manager but it doesn't affect performance at all. I've even tried disabling the integrated graphics card in the device manager and it actually lowers the fps to 1-4 fps even in the menu. There seems to be a problem with Unity 4 games defaulting to integrated graphics but I've never found any solution. Any advice in how I can force the game to use the dedicated GPU? I've tried updating drivers, looking through the registry, etc.
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