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pasgrave

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  1. I managed to find the output_log.txt which says that the dedicated GPU is in fact being used. It still seems strange that I don't see any performance change when switching between integrated and dedicated graphics, but I guess it could be a driver issue since there hasn't been an official update of surface book drivers so far (although the most recent version of the nvidia drivers install without problem). The poor performance might also be due to the fact that the monitor is very high resolution (3000x2000) and then scales the desktop by 200%. Performance is better when I use windowed mode
  2. Pillars of Eternity runs awful (max 30 fps at 1600x1200) on a Surface Book even though it has a fairly decent 940m-ish dedicated GPU. There's no log file in the directory or console command that would allow me to verify which graphics card the game is actually using, but it seems like the integrated graphics card is used no matter I do. I've tried forcing the game to either use the integrated graphics or the dGPU by using the Nvidia manager but it doesn't affect performance at all. I've even tried disabling the integrated graphics card in the device manager and it actually lowers the fps to
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