dsoAT74 Posted October 6, 2015 Share Posted October 6, 2015 Added Enchantment to an Exceptional Hide with default 5 Corrode DR and now it changed to 6 (only +1 added), should be 8. Tried it with another armor, Exceptional Brigandine, corrode DR 11, now shows 13 (only +2 added). It works ok if applied to an armor that does not have a different corrode DR value. Link to comment Share on other sites More sharing options...
0 AndreaColombo Posted October 7, 2015 Share Posted October 7, 2015 Hide Base - 5 DR Corrode - 5 * 50% = 2.5 DR (rounded up to 3 by the UI.) Exceptional Hide Base - 5 + 4 = 9 DR Corrode - 9 * 50% = 4.5 DR (rounded up to 5 by the UI.) Exceptional Hide with proofing Corrode - (9 + 3) * 50% = 6 DR It's working as intended. The UI's failure to communicate this has already been raised to the devs. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
0 rhomboid Posted March 28, 2016 Share Posted March 28, 2016 I was about to post a thread but I searched and found this. If what you say is true then Fine Hide armor has 7 * 0.5 = 3.5 (4) Corrode DR. I have not verified this. So why does the 0.5 penalty apply to Proofing bonus? Why can't you just give us the amount we're paying for? Why wouldn't proofing just add the same amount to any armor? This makes it useless to buff the weakness out of an armor... Link to comment Share on other sites More sharing options...
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dsoAT74
Added Enchantment to an Exceptional Hide with default 5 Corrode DR and now it changed to 6 (only +1 added), should be 8.
Tried it with another armor, Exceptional Brigandine, corrode DR 11, now shows 13 (only +2 added).
It works ok if applied to an armor that does not have a different corrode DR value.
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