LaSpeakeasi Posted September 12, 2015 Posted September 12, 2015 ...on the character and inventory screen, like we do with stats and skills? e.g.: accuracy = 41 (26 base + 5 weapon bonus + 10 weapon specialization), etc. I've encountered a few time a bug where when you level and pick a talent that improves your accuracy, it doesn't apply properly. And now I'm paranoid if it happened to instances I didn't know of. But there's no way to check for sure unless they show a breakdown. C'mon, Obsidian. How many months into release are we? Why are we still dealing with alpha-stage bugs here?
AndreaColombo Posted September 12, 2015 Posted September 12, 2015 (edited) You're being unfair. Patch 2.01 was terribad but previous patches were pretty good. The bug you mention is known and purely cosmetic (i.e. it only affects the UI until you enter combat.) With that in mind, I do agree it would be nice to be able to see a breakdown of Accuracy and Damage calculation in the UI (perhaps by hovering over the value, like you can hover on stuff in the combat log and get more details on how attacks were resolved.) Edited September 12, 2015 by AndreaColombo 2 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
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