And all the NPCs return to their original places - Dunstan returns to his Forge rather than being holed up with Commander Clyver etc. This is kind of annoying if you weren't done looting the corpses, not to mention immersion breaking.
Clearly the area is scripted to return to its original state on area load after you finish the quest, but that includes loading a saved game before you've actually left the area. The area shouldn't reset until you've actually left it physically.
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Infinitron
And all the NPCs return to their original places - Dunstan returns to his Forge rather than being holed up with Commander Clyver etc. This is kind of annoying if you weren't done looting the corpses, not to mention immersion breaking.
Clearly the area is scripted to return to its original state on area load after you finish the quest, but that includes loading a saved game before you've actually left the area. The area shouldn't reset until you've actually left it physically.
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