Have noticed a bug that's extremely dangerous and frustrating.
It seems like, when I let my party members (mainly melee) go into the fray on their own with the AI controlling them, they will break engagement multiple times to get to an enemy they've arbitrarily chosen. It shouldn't be this way; if they get engaged, unless you've given them a direct command to leave engagement, they shouldn't.
I'm not sure why it's not working this way already; the enemy AI doesn't break engagement arbitrarily, neither should your party. On higher difficulties, this can mean squishier fighters being instagibbed if you don't pay close attention.
Now, obviously, the solution is to turn the AI off and do everything manually... but that kind of defeats the point, doesn't it?
Edit: upon further looking, it also appears sometimes your character will disengage even though they aren't moving away/aren't moving at all. Sometimes it happens in rapid succession. My druid went into melee (don't ask) against 2 skeletons and engaged with both of them. No other enemies present. After engaging with them, one of them randomly hit her with a disengagement damage. Not sure why or how, she didn't move. And upon further looking at my combat logs, the exact same thing happened to my fighter when he went in (same fight). Something clearly screwy here.
Question
Rathlord
Have noticed a bug that's extremely dangerous and frustrating.
It seems like, when I let my party members (mainly melee) go into the fray on their own with the AI controlling them, they will break engagement multiple times to get to an enemy they've arbitrarily chosen. It shouldn't be this way; if they get engaged, unless you've given them a direct command to leave engagement, they shouldn't.
I'm not sure why it's not working this way already; the enemy AI doesn't break engagement arbitrarily, neither should your party. On higher difficulties, this can mean squishier fighters being instagibbed if you don't pay close attention.
Now, obviously, the solution is to turn the AI off and do everything manually... but that kind of defeats the point, doesn't it?
Edit: upon further looking, it also appears sometimes your character will disengage even though they aren't moving away/aren't moving at all. Sometimes it happens in rapid succession. My druid went into melee (don't ask) against 2 skeletons and engaged with both of them. No other enemies present. After engaging with them, one of them randomly hit her with a disengagement damage. Not sure why or how, she didn't move. And upon further looking at my combat logs, the exact same thing happened to my fighter when he went in (same fight). Something clearly screwy here.
Edited by Rathlord4 answers to this question
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