August 28, 201510 yr Once you get to the forge, you have 3 choices: - release them - bind them to the cannons - bind them to the forge Rewards: Releasing them: nothing? Binding them to the forge: Effienct Refined Durgan Iron Ingot (2 instead of 3 ingots required to refine) Binding them to the cannons: maybe something for the White March part 2? Did anyone else meddle with these?
August 28, 201510 yr Once you get to the forge, you have 3 choices: - release them - bind them to the cannons - bind them to the forge Rewards: Releasing them: nothing? Binding them to the forge: Effienct Refined Durgan Iron Ingot (2 instead of 3 ingots required to refine) Binding them to the cannons: maybe something for the White March part 2? Did anyone else meddle with these? I'm pretty sure the cannons have something to do with the second part. Willing to bet the Battery is going to get attacked again. Damned balrogs. >.<
August 29, 201510 yr Well I'm curious what will be consequences of this choice in future for example like in part II. Guess we will need to wait for part II to see that. Anyone knows when they plan releasing part II ? Edited August 29, 201510 yr by Artonis
August 30, 201510 yr Oh geez, I hope releasing them has some sort of benefit in Part 2. Being a goody two shoes sure can screw me over sometimes
September 2, 201510 yr I've been going through the gameplay files, and it turns out this choice affects the (regular) ending of the game. Durgan's Battery brings a lot of bad attention, but if you bound their spirits to the cannons, they repel the invaders
June 6, 20178 yr Oh geez, I hope releasing them has some sort of benefit in Part 2. Being a goody two shoes sure can screw me over sometimes What's funny about that is that releasing them isn't necessarily the "good" thing to do, some wanted to stay bound to the forge.
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