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Featured Replies

Once you get to the forge, you have 3 choices:

- release them

- bind them to the cannons

- bind them to the forge

 

Rewards:

Releasing them: nothing?

Binding them to the forge: Effienct Refined Durgan Iron Ingot (2 instead of 3 ingots required to refine)

Binding them to the cannons: maybe something for the White March part 2?

 

Did anyone else meddle with these?

 

 

 

 

Once you get to the forge, you have 3 choices:

- release them

- bind them to the cannons

- bind them to the forge

 

Rewards:

Releasing them: nothing?

Binding them to the forge: Effienct Refined Durgan Iron Ingot (2 instead of 3 ingots required to refine)

Binding them to the cannons: maybe something for the White March part 2?

 

Did anyone else meddle with these?

I'm pretty sure the cannons have something to do with the second part. Willing to bet the Battery is going to get attacked again.

 

Damned balrogs. >.<

I released them as I'm totally Berath's right hand.

 

#roleplaynerd

Well I'm curious what will be consequences of this choice in future for example like in part II. Guess we will need to wait for part II to see that. Anyone knows when they plan releasing part II ?

Edited by Artonis

Oh geez, I hope releasing them has some sort of benefit in Part 2. Being a goody two shoes sure can screw me over sometimes :p

I've been going through the gameplay files, and it turns out this choice affects the (regular) ending of the game.

 

 

Durgan's Battery brings a lot of bad attention, but if you bound their spirits to the cannons, they repel the invaders

 

  • 1 year later...

Oh geez, I hope releasing them has some sort of benefit in Part 2. Being a goody two shoes sure can screw me over sometimes :p

What's funny about that is that releasing them isn't necessarily the "good" thing to do, some wanted to stay bound to the forge.

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