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Question

Posted (edited)

I noticed this during my second playthrough: Effects like burning lash and corrosive lash and such are shown only directly in the game, but not in the UI of the Inventory screen. Is this intended or a bug, that will get fixed? I don't remember those missing effects from my first playthrough. It get's even more wierd, because weapons which come with an effect from the get-go a correctly depicted on the inventory screen (St. Garams Spark) ...

Can someone confirm this? 

Edited by Eisenheinrich

4 answers to this question

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Posted (edited)

It's already been reported and acknowledged. Will dig up the link when I'm home.

 

EDIT: it's here.

Edited by AndreaColombo

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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Posted

Hello everyone, 

 

Yes, we are aware of this issue. Thanks for looking it up AndreaColombo!

 

Thank you and keep up the good work guys!

Thx guys, wasn't aware you're already on it!

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