I was surprised to find this out when I tested Wizard spells. The question is, were Blights intended to have the recovery time of a wand, or 0 recovery time ?
Steps to reproduce:
- Load the provided save
- Notice how this character is naked with 10 points in all stats
- Move by one meter north to see the bear hidden by the fog of war
- Cast Slicken to engage combat and gain time
- Cast Kakaloth's Minor Blights
- Cast Arcane Veil for survivability
- Attack the bear
- See how there is no recovery time most of the time: this character throws one blight per second
- Reload the save
- Equip the magic amulet inside this character's inventory: It gives +2 Dexterity
- Repeat the attack sequence described above
- See how recovery time is triggered pretty reliably
- Notice that it is not *always* triggered
- Reload the save
- Feel free to test with any combination of armor, items and weapons in the inventory
- Only the +2 Dex item should have an impact on bug occurrence
Notes:
The group of bandits outside the cave uses -2 dexterity moves. You can go and check that, with 8 Dexterity, the character gets proper recovery time as well. (i.e. The bug is affected the same way whether you raise or lower Dexterity from the base 10)
I didn't test with other stats being raised above or below 10, only Dex, because it is the stat that affects attack speed. (i.e. Can other stats trigger the bug ?)
It doesn't affect Citzal's Spirit Lance nor Concelhaut Parasitic Staff. These are melee. (i.e. Are there other ranged summoned weapons that could be affected in the game ?)
The bug occurs on 1.05 as well. (i.e. It's not a regression from the beta)
I don't think I encountered this bug with a 19 Dex character. (i.e. Does it occur less frequently as a character gets further and further from 10 Dex ?)
The save can be found here. (The host will delete it after 30 days without a download)
Question
Adragan
Hi,
I was surprised to find this out when I tested Wizard spells. The question is, were Blights intended to have the recovery time of a wand, or 0 recovery time ?
Steps to reproduce:
- Load the provided save
- Notice how this character is naked with 10 points in all stats
- Move by one meter north to see the bear hidden by the fog of war
- Cast Slicken to engage combat and gain time
- Cast Kakaloth's Minor Blights
- Cast Arcane Veil for survivability
- Attack the bear
- See how there is no recovery time most of the time: this character throws one blight per second
- Reload the save
- Equip the magic amulet inside this character's inventory: It gives +2 Dexterity
- Repeat the attack sequence described above
- See how recovery time is triggered pretty reliably
- Notice that it is not *always* triggered
- Reload the save
- Feel free to test with any combination of armor, items and weapons in the inventory
- Only the +2 Dex item should have an impact on bug occurrence
Notes:
The save can be found here. (The host will delete it after 30 days without a download)
Edited by Adragan5 answers to this question
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