The game pauses and suspends ambient sounds when a player opens the inventory, which works as it should; however, once the player opens the crafting screen, the game unpauses for a brief moment (playing the background noises for a fraction of a second) and then pauses again. This leads to a jarring aural transition between the Inventory and Crafting UI elements.
Question
Insolentius
The game pauses and suspends ambient sounds when a player opens the inventory, which works as it should; however, once the player opens the crafting screen, the game unpauses for a brief moment (playing the background noises for a fraction of a second) and then pauses again. This leads to a jarring aural transition between the Inventory and Crafting UI elements.
Edited by InsolentiusLink to comment
Share on other sites
25 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now