May 12, 201510 yr As a consequence - high might monks will inflict (slightly) more damage than the (lying) character screen damage range will indicate. Melee damage inflicted by monk unarmed attacks is calculated the same way the 1.04 bugged "One stands alone" ability used to be calculated . Monk unarmed/fist damage uses base weapon damage 10-15. BaseWeaponDamageRoll * (1 + Sum(damage_mods)) + Transcendent_Suffering_Damage * (1 + MightBonus) . A numerical example to clarify where the inconsistency is. Monk fist weapon has 10-15 base damage range .. Might bonus 39%, savage attack 20%, Transcendent Suffering 4 +8 unarmed damage .. Reported damage range on char screen 24 - 32 (lies) 10 * ( 1 + 0.4 + 0.2 ) + 8 = 23.9 15 * ( 1 + 0.4 + 0.2 ) + 8 = 31.85 http://i.imgur.com/gpkBtIG.jpg Actual damage range for unarmed attacks ( hits before DR subtraction ) 27.02 - 34.97 10 * ( 1 + 0.39 + 0.2 ) + 8 * ( 1 + 0.39 ) = 27.02 15 * ( 1 + 0.39 + 0.2 ) + 8 * ( 1 + 0.39 ) = 34.97 http://i.imgur.com/myRRxiH.jpg So either the damage range displayed on char screen is working as designed and then monk unarmed attacks inflict more damage than supposed to, when might > 10. { and all players who ever used monks have unknowingly exploited this bug} OR The damage inflicted is working as designed and then the character screen is lying about the damage range too (like is lying about blooded and fighting spirit damage bonuses ).. ///////// Related Some tests done with 15-15 monk fist weapon http://forums.obsidian.net/topic/78239-abilities-various-other-damage-related-mechanics-revealed/?p=1689400 Edited May 12, 201510 yr by peddroelm
June 30, 201510 yr Hey peddroelm, As I mentioned in your other post, could you please upload a save file along with an output log via Dropbox and post the link here? I'll send this over to the appropriate department to investigate this issue more closely. Thanks a bunch! Obsidian Discord || Grounded Discord
June 30, 201510 yr Author Haven't played pillars of eternity in over a month - don't know in what state my saves are. You don't need a save for this one..Check the to linked images on original post .. damage range on fist 24-32 damage inflicted in game 34.6 It even explains why it happens . Open and shut .. Any (high might) monk save would do .. Edited June 30, 201510 yr by peddroelm
June 30, 201510 yr Hey peddroelm, Its just protocol for us to get a save file and an output log from the players reporting issues when we are entering bugs into out database. Things may happen on the players side but not on ours. Thanks. Obsidian Discord || Grounded Discord
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