Jump to content
  • 0

1.05.0567 Monk Transcendent Suffering bonus from might not factored on displayed fist damage range


Question

As a consequence - high might monks will inflict (slightly) more damage than the (lying) character screen damage range will indicate.

 

Melee damage inflicted by monk unarmed attacks is calculated the same way the 1.04 bugged "One stands alone" ability used to be calculated .

 

Monk unarmed/fist damage uses base weapon damage 10-15.

 

BaseWeaponDamageRoll * (1 + Sum(damage_mods)) + Transcendent_Suffering_Damage * (1 + MightBonus) .

 

A numerical example to clarify where the inconsistency is. 

 

Monk fist weapon has 10-15 base damage range .. Might bonus 39%, savage attack 20%, Transcendent Suffering 4  +8 unarmed damage ..

 

Reported damage range on char screen  24 - 32  (lies)

10 * ( 1 + 0.4 + 0.2 ) + 8 = 23.9

15 * ( 1 + 0.4 + 0.2 ) + 8 = 31.85

http://i.imgur.com/gpkBtIG.jpg

 

 

Actual damage range for unarmed attacks ( hits before DR subtraction  ) 27.02 - 34.97

10 * ( 1 + 0.39 + 0.2 ) + 8 * ( 1 + 0.39 ) = 27.02

15 * ( 1 + 0.39 + 0.2 ) + 8 * ( 1 + 0.39 ) = 34.97

http://i.imgur.com/myRRxiH.jpg

 

So either the damage range displayed on char screen is working as designed and then monk unarmed attacks  inflict more damage than supposed to, when might > 10.  { and all players who ever used monks have unknowingly exploited this bug}

OR

The damage inflicted is working as designed and then the character screen is lying about the damage range too (like is lying about blooded and fighting spirit damage bonuses )..

 

/////////

Related

Some tests done with 15-15 monk fist weapon

 http://forums.obsidian.net/topic/78239-abilities-various-other-damage-related-mechanics-revealed/?p=1689400

Edited by peddroelm
  • Like 1

WPNTVf7.jpg

Link to post
Share on other sites

6 answers to this question

Recommended Posts

  • 0

Haven't played pillars of eternity in over a month - don't know in what state my saves are. You don't need a save for this one..Check the to linked images on original post .. 

 

damage range on fist 

24-32 

 

damage inflicted in game

34.6 

 

It even explains why it happens . Open and shut .. Any (high might) monk save would do ..

Edited by peddroelm

WPNTVf7.jpg

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...