May 10, 201510 yr I was confused about this, and I couldn't find any information about this matter. It might not be a big thing, but I wish this could be a good tip for others. So Mail Armor has DR reduction calculation orders as below Normal : BASE 9×1=9 SLASH 9×1.5=14 CRUSH 9×0.5=4.5 Exceptional : BASE (9+4)×1=13 SLASH (9+4)×1.5=19.5 CRUSH (9+4)×0.5=6.5 Exceptional + Crush Proofed : BASE (9+4)×1=13 SLASH (9+4)×1.5=19.5 CRUSH (9+4+3)×0.5=8 Consequently, 'Proofing' enchants are always applied at first, so 'crush proofing' your mail armor might not be a good choice. CRUSH-Proofing on mail armor only increases 1.5 CRUSH-DR, while SLASH-Proofing increases 4.5 SLASH-DR. If you want to defend against CRUSH damage, you'd rather use other armors, like brigandine or plate. http://pillarsofeternity.gamepedia.com/Armor
May 12, 201510 yr Thanks for the info, I had been wondering why proofing my Plate against shock damage did benefit so little. Better use that enchanting slot for crush...as I am wearing the blunting belt.
June 1, 201510 yr Interesting enough, armors where mitigating weakness with proofing is best, are those that do not have weaknesses as such, but two +25% strengths, and 3rd physical protection without any weakness. Like Padded and Plate. In those cases using proffing for slashing (padded) and crushing (plate) is great, since it adds full +3DR bonus, and as result you get all around great armor. Spell Fixes compilation for Neverwinter Nights 2, as well as my other submissions for this great game.
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