Raven Darkholme Posted May 4, 2015 Share Posted May 4, 2015 That unique warhammer stacks with every might increasing item even the +3 ones. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming Link to comment Share on other sites More sharing options...
0 Guest Posted May 4, 2015 Share Posted May 4, 2015 Makes sense. The game doesn't limit bonus stacking, just stacking from the same base item. Since that's a weapon and the belt is an item, it wouldn't be a conflict. Link to comment Share on other sites More sharing options...
0 Raven Darkholme Posted May 4, 2015 Author Share Posted May 4, 2015 But you can't stack belts with torsos and rings... My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming Link to comment Share on other sites More sharing options...
0 Elerond Posted May 4, 2015 Share Posted May 4, 2015 (edited) But you can't stack belts with torsos and rings... But you can stack deflection from shields, hatchets and rings/cloaks/etc.. Edited May 4, 2015 by Elerond Link to comment Share on other sites More sharing options...
0 Raven Darkholme Posted May 4, 2015 Author Share Posted May 4, 2015 You can't stack a ring and a cloak or bracers of deflection... It's pretty random. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming Link to comment Share on other sites More sharing options...
0 Khalid the bear Posted May 4, 2015 Share Posted May 4, 2015 you can stack hatchet+shield+ring/cloak/bracer PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)(not counting reloads and experimenting)status i love the game, hate the bugs, and wish for better AI and Pathfinding http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/ Link to comment Share on other sites More sharing options...
0 Raven Darkholme Posted May 4, 2015 Author Share Posted May 4, 2015 So if there was a might shield it would stack too? (Is there one? My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming Link to comment Share on other sites More sharing options...
0 Luckmann Posted May 4, 2015 Share Posted May 4, 2015 So if there was a might shield it would stack too? (Is there one? Afaik, yes, but no. Still, assuming a dwarf (or aumaua), that's a potential 24 Might before taking buffs into effect. Food can add another dependable +2 for 300 secs at a time. I kinda wish that there was a shield that gave +Might now. For the first time ever I kinda want to play a Dwarf Fighter. 26 Might all day every day. 1 Link to comment Share on other sites More sharing options...
0 Raven Darkholme Posted May 4, 2015 Author Share Posted May 4, 2015 Well if you combine the whore bonuses with resting bonuses from Act 2 through ... 3/4 of the game? then 26 MI is not that hard to obtain. I mean now that I killed the dragon and have the hammer I have +4 only from belt/ring + the hammer and as long as you fight in Od Nua you can still have + 3 MI from resting in defiance bay and visiting the dwarven whore. It's just a shame that the only combined bonuses you can carry to Twin Elms are 1 CO/Athletics (Salty Mast resting) and the dwarven whore for still 2 MI/CO. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming Link to comment Share on other sites More sharing options...
0 Luckmann Posted May 4, 2015 Share Posted May 4, 2015 Oh, snap, I forgot about the resting bonuses. Either the one in Dyrford or Twin Elms can give you +2 Might, allowing you to maintain 26-28 Might for most of the game, if you want to try it. Too bad that the highest checks in the game are ~19. They really should've included some really high checks and checks (or less options) for sub-10's. Link to comment Share on other sites More sharing options...
0 Guest Posted May 4, 2015 Share Posted May 4, 2015 But you can't stack belts with torsos and rings...lol Right. So is if the belt is a belt, would the war hammer be a "torso" or a "ring" in this scenario? If it's neither (because it's a weapon), then it would make sense that the bonus stacks. Link to comment Share on other sites More sharing options...
0 Raven Darkholme Posted May 4, 2015 Author Share Posted May 4, 2015 But you can't stack belts with torsos and rings...lolRight. So is if the belt is a belt, would the war hammer be a "torso" or a "ring" in this scenario? If it's neither (because it's a weapon), then it would make sense that the bonus stacks. I don't think you understood my post. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming Link to comment Share on other sites More sharing options...
0 Guest Posted May 4, 2015 Share Posted May 4, 2015 Your post was either a non sequitur or a complete misunderstanding of my post. The latter seemed the more generous interpretation. Link to comment Share on other sites More sharing options...
0 Slapstick87 Posted May 4, 2015 Share Posted May 4, 2015 It stacks?! I've been ignoring that weapon because I thought it didn't stack by default - never bothered to check. Cool. 1 Link to comment Share on other sites More sharing options...
0 Raven Darkholme Posted May 4, 2015 Author Share Posted May 4, 2015 Your post was either a non sequitur or a complete misunderstanding of my post. The latter seemed the more generous interpretation. Maybe my “misunderstanding“ was based on the fact I don't see belts, armor and gloves (helmets) as “the same base item“. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming Link to comment Share on other sites More sharing options...
0 Raven Darkholme Posted May 4, 2015 Author Share Posted May 4, 2015 It stacks?! I've been ignoring that weapon because I thought it didn't stack by default - never bothered to check. Cool. It's a pretty cool weapon, since it does a ton of damage and does two types of damage too. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming Link to comment Share on other sites More sharing options...
0 Guest Posted May 4, 2015 Share Posted May 4, 2015 (edited) Your post was either a non sequitur or a complete misunderstanding of my post. The latter seemed the more generous interpretation.Maybe my “misunderstanding“ was based on the fact I don't see belts, armor and gloves (helmets) as “the same base item“. Yeah, by some coincidence those are all things that you can wear. Crazy that the game prevents attribute stacking with those, too. I can see how thinking of a weapon as "different" would be a difficult stretch. Edited May 4, 2015 by Achilles Link to comment Share on other sites More sharing options...
0 omgFIREBALLS Posted May 5, 2015 Share Posted May 5, 2015 My prayers for a caster weapon have been heard, it seems. (Retroactively, even) 1 My Deadfire mods Out With The Good: The mod for tidying up your Deadfire combat tooltip. Waukeen's Berth: Make all your basic purchases at Queen's Berth. Carrying Voice: Wider chanter invocations. Nemnok's Congregation: Lets all priests express their true faith. Deadfire skill check catalogue right here! Link to comment Share on other sites More sharing options...
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Raven Darkholme
That unique warhammer stacks with every might increasing item even the +3 ones.
My twitch: https://www.twitch.tv/victorcreed_twitch
My youtube: https://www.youtube.com/c/VictorCreedGaming
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