SparocheeDoom Posted May 2, 2015 Share Posted May 2, 2015 Technically, this game is OpenGL, but when used with ReShade and OpenGL 32.dll, ReShade reports that the game is rendered in DirectX 9. OpenGL is a different API, but maybe in this case it is some kind of a wrapper? I also noticed the game can be forced into DirectX 9 and DirectX 11. DirectX 11 messes up location maps and world map too AFAIK. DirectX 9 does not. Are there any advantages of using forced DirectX 9 over OpenGL or vice versa? Link to comment Share on other sites More sharing options...
mega-T Posted May 2, 2015 Share Posted May 2, 2015 The wrapper is unity basically, I'd guess that Unity supports both... DirectX is not available on non-windows platforms (I dont count wine). Link to comment Share on other sites More sharing options...
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