luzarius Posted April 30, 2015 Share Posted April 30, 2015 (edited) What is the best way to have a full party of custom companions, but not miss out on conversations/quests with the main companions (aloth, eder, durance, etc)? I want to create a six man wrecking crew for POTD difficulty, but I don't want to miss out on the companions quest and convo. Edited April 30, 2015 by luzarius Having trouble with the games combat on POTD, Trial of Iron? - Hurtin bomb droppin MONK - [MONK BUILD] - [CLICK HERE] - Think Rangers suck? You're wrong - [RANGER BUILD] + Tactics/Strategies - [CLICK HERE] - Fighter Heavy Tank - [FIGHTER BUILD] + Tactics/Strategies - [CLICK HERE] Despite what I may post, I'm a huge fan of Pillars of Eternity, it's one of my favorite RPG's. Anita Sarkeesian keeps Bioware's balls in a jar on her shelf. Link to comment Share on other sites More sharing options...
Junker Posted April 30, 2015 Share Posted April 30, 2015 Wait for a mod that allows you to customize the companions in the game. I'm sure it will arrive...eventually. Link to comment Share on other sites More sharing options...
wanderon Posted April 30, 2015 Share Posted April 30, 2015 Have cake? Eat it too? smh Nomadic Wayfarer of the Obsidian Order Not all those that wander are lost... Link to comment Share on other sites More sharing options...
Concordance Posted April 30, 2015 Share Posted April 30, 2015 You can respec companions into another class or even alter their attributes with IEMod - http://rien-ici.com/iemod/console 1 Link to comment Share on other sites More sharing options...
luzarius Posted April 30, 2015 Author Share Posted April 30, 2015 You can respec companions into another class or even alter their attributes with IEMod - http://rien-ici.com/iemod/console This is a great idea, just respeccing the existing companions, thanks. 20. Respec your party members (This console commands requires the IE Mod to be installed.) This console command allows you to respec yourself or your party members (drops them to level 0 and allows you to relevel them up), or you can do the same thing, but also change their class. Changing the class is optional. The console command is: ChangeClass <name> <Class> As always, you must find the ingame name of your characters using the "FindCharacter name". So let's say you want to respec Aloth. Type in "FindCharacter Aloth". You'll get something like Companion_Aloth(Clone)_1 in the console. This is the name you should use. Now do ChangeClass Companion_Aloth(Clone)_1 Wizard - your companion will fall down to level 0 and you'll be able to level him up differently from how he was. Or type ChangeClass Companion_Aloth(Clone)_1 Fighter - and he'll turn into a level 0 fighter instead. Warning: do not attempt to transition/quit/save game while your character is level 0. You need to level him up first. Do not attempt to open your grimoire, etc. Just immediately proceed to leveling up. It removes all talents and abilities, except racial ones and except Watcher's abilities, but that last part is not entirely true. I haven't progressed deep enough into the story to find all Watcher abilities, so it only makes an exception for Crucible_of_the_Soul and 3 more. I will include others as I discover them, but for now you will lose them if you're going to respec your main character. You can get them back through the AddAbility console command, so it's not a problem. Note that you will also lose your abilities gained through equipment, but you will regain them as soon as you reload your save. In any case, exercise caution with this console command, consider it experimental. If you're respeccing into a Paladin or a Cleric, you'll need to manually assign yourself a Paladin Order or a Deity. Use the following console commands: AssignClericalGod charname godName Charname should be used like in the IERemove method and not like in Obsidian standard commands. Possible values for godame: None, Berath Eothas, Magran, Skaen, Wael. AssignPaladinOrder charname orderName Charname should be used like in the IERemove method and not like in Obsidian standard commands. Possible values for ordername: None, BleakWalkers, DarcozziPaladini, GoldpactKnights, KindWayfarers, ShieldbearersOfStElcga, FrermasMesCancSuolias. Update: Sagani will now keep her Itumaak even if you respec her into another class. If you respec Sagani into any other class, no further actions are necessary, you're all good. However, if you respec her into Ranger, you will be promoted to pick an animal companion by the game. It's just a formality, so pick any. When you're done, Sagani will still keep her Itumaak. However, another action is required now. You need to type FixSagani id. It's the same id you used in the ChangeClass command. So if you did ChangeClass Companion_Sagani(Clone)_2 Ranger, now you have to do FixSagani Companion_Sagani(Clone)_2 Hivarias will lose his special shapeshift if you respec him, I've been told, but I'll fix it when I encounter him in game. Having trouble with the games combat on POTD, Trial of Iron? - Hurtin bomb droppin MONK - [MONK BUILD] - [CLICK HERE] - Think Rangers suck? You're wrong - [RANGER BUILD] + Tactics/Strategies - [CLICK HERE] - Fighter Heavy Tank - [FIGHTER BUILD] + Tactics/Strategies - [CLICK HERE] Despite what I may post, I'm a huge fan of Pillars of Eternity, it's one of my favorite RPG's. Anita Sarkeesian keeps Bioware's balls in a jar on her shelf. Link to comment Share on other sites More sharing options...
Ardan Reddy Posted April 30, 2015 Share Posted April 30, 2015 You can respec companions into another class or even alter their attributes with IEMod - http://rien-ici.com/iemod/console Yes. In my default companion play through, I made Aloth a Cipher, Kana a Barbarian, and Hiravias a ranged Rogue. I liked the party make-up much better that way. Link to comment Share on other sites More sharing options...
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