April 23, 201510 yr After a discussion on the usefulness of talents like Mental Fortress (http://forums.obsidian.net/topic/77842-body-control-mental-fortress-unstoppable-broken/), it was brought up that certain Charm/Confuse attacks actually target deflection rather than will. In particular the Confusion attack from Dank Spores and the Charm attack of Fampyrs go directly against the targeted character's Deflection attribute, not the Will attribute as one would expect. In contrast to some "special" attacks that can trigger an additional effect after a 2nd roll, those attacks only target deflection, at no point is another defensive attribute (i.e. Willpower in this case) ever involved. In consequence it's useless to bolster Will to defend against certain enemies - I suspect that aside from the two types mentioned here, more enemies are subject to this issue. Edited April 23, 201510 yr by El Zoido
April 23, 201510 yr with spores i think its intentional, as they spit something AT you. as for fampyrs, vithrack and (adragans?) im not sure PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)(not counting reloads and experimenting)status i love the game, hate the bugs, and wish for better AI and Pathfinding http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/
April 23, 201510 yr Author But even if we consider that they spit something at you, I would expect that it works like other attacks that have additional effects, i.e. first it's checked if the attack hits (deflection), then a roll is made for the additional effect against the respective defense (will in that case). That isn't happening, though.
April 24, 201510 yr vithrack dominate- targets willVithrack aditional effect on hit(paralyze)-fort Vithrack(boss only?) aoe stun-will adragan petrify- Fort adragan dominate-will Swam Spore Dominate-deflection Dank Spore Confusion-deflection Whil o whisp additional effect confusion-willFampyr Charm-Deflection Edited April 24, 201510 yr by Khalid the bear PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)(not counting reloads and experimenting)status i love the game, hate the bugs, and wish for better AI and Pathfinding http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/
April 24, 201510 yr you're missing fampyr charm.and I think that does target deflection, because they ALWAYS ended up charming the character with the lowest deflection in my party, which coincidentally, also had the highest will score.I can't recall EVER actually being successful in saving against that charm at any time, over 6 or 7 separate fampyr fights. I basically always plan for aloth to go to the enemy side, and have a paralyze or knockdown to take him out of the fight when he does.yeah... even will score over 100 didn't phase that charm.
April 24, 201510 yr edited for Fampyrs PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)(not counting reloads and experimenting)status i love the game, hate the bugs, and wish for better AI and Pathfinding http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/
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