HardRains Posted April 13, 2015 Posted April 13, 2015 Where can you see the XP gains and stats for non-beasts, like the looters and guards?
Luckmann Posted April 13, 2015 Posted April 13, 2015 No such thing. They're all Kith. Now, I think that there should be a very basic information about all the Kith races in the Bestiary, fully filled out, from the beginning, but for your question, no, no such thing. Unless they've been assigned for some arbitrary and artificial reason, they should all have the same stats as you do, no modifiers save from level and equipment.
Khalid the bear Posted April 13, 2015 Posted April 13, 2015 (edited) More important quesion, why there isnt a creature type in the bestiary (so that you know what slaying enchantment to use) now i see it , maybe it came out with a patch Edited April 13, 2015 by Khalid the bear PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)(not counting reloads and experimenting)status i love the game, hate the bugs, and wish for better AI and Pathfinding http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/
Luckmann Posted April 13, 2015 Posted April 13, 2015 More important quesion, why there isnt a creature type in the bestiary (so that you know what slaying enchantment to use) now i see it , maybe it came out with a patch Wha.. what? When? Where? I could swear that I checked the bestiary.. The fact that creature type wasn't listed was the biggest piece of BS in the bestiary, but I didn't see it in the patch notes...
Luckmann Posted April 13, 2015 Posted April 13, 2015 Double-checked, and Type is now listed underneath Level. Must've been an unlisted fix in 1.03.
gkathellar Posted April 13, 2015 Posted April 13, 2015 XP gains ... for non-beasts, like the looters and guards? Hah, you think that getting in swordfights should make you better at fighting with swords? Ridiculous. If I'm typing in red, it means I'm being sarcastic. But not this time. Dark green, on the other hand, is for jokes and irony in general.
Elerond Posted April 13, 2015 Posted April 13, 2015 XP gains ... for non-beasts, like the looters and guards? Hah, you think that getting in swordfights should make you better at fighting with swords? Ridiculous. Like sneaking lot should make you better in sneaking, and running around should make you better in running around, etc.. But now you mainly get better in things when you do things that people ask you do which is just incomprehensible idea especially in RPGs.
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