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129 hours later, Finished! (Thoughts)


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Co-op would be a terrible idea for this game. It works in D:OS only because it's turn based and they designed the dialogue for it.

 

Let a good single player game be a good single player game.

But imagine the epic rage from friendly fire from AoE spells... So much fun! :banghead::devil:

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To me the game was really amazing, got 76 hours out of one playthrough. However, I feel like the Stronghold could be much more than it is. Also one of my major complaints about the game is that the unique items are just **** for the most part and feel really bland. Their icons aren't even different (maybe this changed in 1.03, not sure) and they're just boring stat-wise. It's always "+ x damage against y", "+ x DR". There's no cool stuff like in BG2. Also their models seem to be resizes and recolours, which is also meh.

Another thing I disliked was how enchanting cost gold and there was no visual effect on the weapon when you enchanted it with fire/ice/lightning.

 

I'm looking forward to what the future might hold and I hope some of these things get addressed in a sequel.

I hate Unity.

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Also one of my major complaints about the game is that the unique items are just **** for the most part and feel really bland. Their icons aren't even different (maybe this changed in 1.03, not sure) and they're just boring stat-wise. It's always "+ x damage against y", "+ x DR". There's no cool stuff like in BG2. Also their models seem to be resizes and recolours, which is also meh.

 

Mods for that should be possible, just not made yet.

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To me the game was really amazing, got 76 hours out of one playthrough. However, I feel like the Stronghold could be much more than it is. Also one of my major complaints about the game is that the unique items are just **** for the most part and feel really bland. Their icons aren't even different (maybe this changed in 1.03, not sure) and they're just boring stat-wise. It's always "+ x damage against y", "+ x DR". There's no cool stuff like in BG2. Also their models seem to be resizes and recolours, which is also meh.

Another thing I disliked was how enchanting cost gold and there was no visual effect on the weapon when you enchanted it with fire/ice/lightning.

 

I'm looking forward to what the future might hold and I hope some of these things get addressed in a sequel.

There are individual effects for different enchantments. Lightning gives your weapon shiny sparks, Burning weapons have flames on them that leave a trail of smoke and cinders, freezing weapons have that 'snowy' effect and corrosive weapons glow green with a green slime dripping off them.

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