Infares Posted April 10, 2015 Posted April 10, 2015 Sacrificial Lamb Use a ranger's pet to block the doorway. Even when it's knocked out it still blocks ! Works great against big monsters. Monsters should automatically do trampling damage to fallen party members, and for pets it could be maiming. It should be your worry to not place bodies in their path, not opportunity. I cant imagine how much grief that would cause, given ai pathing is as it is i would hate for half my party to die permanently because some ai kept walking over them, like its not as if i could crawl out the way or anything. I wasnt aware of the ranger pet being able to do this but this is one cheese i would avoid as i think it crosses the line from abusing in game mechanics into a flat out exploit Also: Poor fluffy! :'(
cavemandiary Posted April 10, 2015 Author Posted April 10, 2015 Haha - I don´t know the ranger could do the same thing. Sacrificial lamb is a fitting term indeed.
omgFIREBALLS Posted April 12, 2015 Posted April 12, 2015 It occurred to me that in the very last dungeon (there is no consequential spoiler here, read on) where you can leap over some place, your party is actually stacked on the same spot after the jump. So much for the technical limitation argument. My Deadfire mods: Out With The Good | Waukeen's Berth | Carrying Voice | Nemnok's Congregation Other Deadfire work: Deadfire skill check catalogue Avowed skill calculator
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